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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler PaperMC/Paper@46b4b0b8 Improve keepalive ping system PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit PaperMC/Paper@d7510efc Fix #12722 (#12726) PaperMC/Paper@0caf75f8 Fix #12721 (#12725) PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690) PaperMC/Paper@692e93a9 Fix MC-299110 PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702) PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668) PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688) PaperMC/Paper@7ec3174a Jump out of experimental phase PaperMC/Paper@4e1a2555 Update try catch for command handling
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@@ -24,7 +24,7 @@
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}
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if (selection.includeIntegrated) {
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@@ -502,6 +_,7 @@
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@@ -504,6 +_,7 @@
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private void runSync(ServerPlayer player, java.util.Collection<String> bukkit, RootCommandNode<CommandSourceStack> rootCommandNode) {
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// Paper end - Perf: Async command map building
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new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendCommandsEvent<CommandSourceStack>(player.getBukkitEntity(), (RootCommandNode) rootCommandNode, true).callEvent(); // Paper - Brigadier API
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@@ -32,7 +32,7 @@
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org.bukkit.event.player.PlayerCommandSendEvent event = new org.bukkit.event.player.PlayerCommandSendEvent(player.getBukkitEntity(), new java.util.LinkedHashSet<>(bukkit));
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event.getPlayer().getServer().getPluginManager().callEvent(event);
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@@ -512,6 +_,8 @@
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@@ -514,6 +_,8 @@
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}
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}
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// CraftBukkit end
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