Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler
PaperMC/Paper@46b4b0b8 Improve keepalive ping system
PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities
PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead
PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking
PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit
PaperMC/Paper@d7510efc Fix #12722 (#12726)
PaperMC/Paper@0caf75f8 Fix #12721 (#12725)
PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690)
PaperMC/Paper@692e93a9 Fix MC-299110
PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702)
PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668)
PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688)
PaperMC/Paper@7ec3174a Jump out of experimental phase
PaperMC/Paper@4e1a2555 Update try catch for command handling
This commit is contained in:
granny
2025-06-25 17:14:55 -07:00
parent 3893bba083
commit 47e758fb34
17 changed files with 92 additions and 84 deletions

View File

@@ -1,6 +1,6 @@
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -2370,6 +_,50 @@
@@ -2374,6 +_,50 @@
return (this.getHandle().getDragonFight() == null) ? null : new CraftDragonBattle(this.getHandle().getDragonFight());
}

View File

@@ -1,6 +1,6 @@
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -108,6 +_,18 @@
@@ -113,6 +_,18 @@
this.entityType = CraftEntityType.minecraftToBukkit(entity.getType());
}

View File

@@ -1,6 +1,6 @@
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -617,10 +_,15 @@
@@ -625,10 +_,15 @@
@Override
public void setPlayerListName(String name) {
@@ -17,7 +17,7 @@
if (this.getHandle().connection == null) return; // Paper - Updates are possible before the player has fully joined
for (ServerPlayer player : (List<ServerPlayer>) this.server.getHandle().players) {
if (player.getBukkitEntity().canSee(this)) {
@@ -2718,6 +_,28 @@
@@ -2726,6 +_,28 @@
return this.getHandle().getAbilities().walkingSpeed * 2f;
}
@@ -46,7 +46,7 @@
private void validateSpeed(float value) {
Preconditions.checkArgument(value <= 1f && value >= -1f, "Speed value (%s) need to be between -1f and 1f", value);
}
@@ -3571,4 +_,76 @@
@@ -3569,4 +_,76 @@
public void setDeathScreenScore(final int score) {
getHandle().setScore(score);
}