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Re-add component support to resource pack API
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@@ -0,0 +1,114 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Tue, 17 Aug 2021 17:39:14 -0500
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Subject: [PATCH] Add component support to resource pack api
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index d093d43380e09426f9430460a8626f8dcd675f22..a1d0302deb4e002d18264883f5ce1c1a17a6089d 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1570,6 +1570,50 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable String prompt);
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+ /**
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+ * Request that the player's client download and switch resource packs.
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+ * <p>
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+ * The player's client will download the new resource pack asynchronously
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+ * in the background, and will automatically switch to it once the
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+ * download is complete. If the client has downloaded and cached a
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+ * resource pack with the same hash in the past it will not download but
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+ * directly apply the cached pack. If the hash is null and the client has
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+ * downloaded and cached the same resource pack in the past, it will
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+ * perform a file size check against the response content to determine if
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+ * the resource pack has changed and needs to be downloaded again. When
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+ * this request is sent for the very first time from a given server, the
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+ * client will first display a confirmation GUI to the player before
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+ * proceeding with the download.
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+ * <p>
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+ * Notes:
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+ * <ul>
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+ * <li>Players can disable server resources on their client, in which
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+ * case this method will have no affect on them. Use the
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+ * {@link PlayerResourcePackStatusEvent} to figure out whether or not
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+ * the player loaded the pack!
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+ * <li>There is no concept of resetting resource packs back to default
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+ * within Minecraft, so players will have to relog to do so or you
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+ * have to send an empty pack.
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+ * <li>The request is sent with empty string as the hash when the hash is
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+ * not provided. This might result in newer versions not loading the
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+ * pack correctly.
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+ * </ul>
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+ *
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+ * @param url The URL from which the client will download the resource
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+ * pack. The string must contain only US-ASCII characters and should
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+ * be encoded as per RFC 1738.
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+ * @param hash The sha1 hash sum of the resource pack file which is used
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+ * to apply a cached version of the pack directly without downloading
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+ * if it is available. Hast to be 20 bytes long!
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+ * @param prompt The optional custom prompt message to be shown to client.
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+ * @throws IllegalArgumentException Thrown if the URL is null.
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+ * @throws IllegalArgumentException Thrown if the URL is too long. The
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+ * length restriction is an implementation specific arbitrary value.
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+ * @throws IllegalArgumentException Thrown if the hash is not 20 bytes
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+ * long.
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+ */
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+ public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable net.kyori.adventure.text.Component prompt);
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+
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/**
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* Request that the player's client download and switch resource packs.
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* <p>
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@@ -1661,6 +1705,52 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable String prompt, boolean force);
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+ /**
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+ * Request that the player's client download and switch resource packs.
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+ * <p>
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+ * The player's client will download the new resource pack asynchronously
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+ * in the background, and will automatically switch to it once the
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+ * download is complete. If the client has downloaded and cached a
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+ * resource pack with the same hash in the past it will not download but
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+ * directly apply the cached pack. If the hash is null and the client has
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+ * downloaded and cached the same resource pack in the past, it will
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+ * perform a file size check against the response content to determine if
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+ * the resource pack has changed and needs to be downloaded again. When
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+ * this request is sent for the very first time from a given server, the
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+ * client will first display a confirmation GUI to the player before
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+ * proceeding with the download.
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+ * <p>
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+ * Notes:
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+ * <ul>
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+ * <li>Players can disable server resources on their client, in which
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+ * case this method will have no affect on them. Use the
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+ * {@link PlayerResourcePackStatusEvent} to figure out whether or not
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+ * the player loaded the pack!
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+ * <li>There is no concept of resetting resource packs back to default
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+ * within Minecraft, so players will have to relog to do so or you
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+ * have to send an empty pack.
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+ * <li>The request is sent with empty string as the hash when the hash is
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+ * not provided. This might result in newer versions not loading the
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+ * pack correctly.
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+ * </ul>
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+ *
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+ * @param url The URL from which the client will download the resource
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+ * pack. The string must contain only US-ASCII characters and should
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+ * be encoded as per RFC 1738.
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+ * @param hash The sha1 hash sum of the resource pack file which is used
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+ * to apply a cached version of the pack directly without downloading
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+ * if it is available. Hast to be 20 bytes long!
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+ * @param prompt The optional custom prompt message to be shown to client.
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+ * @param force If true, the client will be disconnected from the server
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+ * when it declines to use the resource pack.
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+ * @throws IllegalArgumentException Thrown if the URL is null.
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+ * @throws IllegalArgumentException Thrown if the URL is too long. The
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+ * length restriction is an implementation specific arbitrary value.
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+ * @throws IllegalArgumentException Thrown if the hash is not 20 bytes
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+ * long.
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+ */
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+ public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable net.kyori.adventure.text.Component prompt, boolean force);
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+
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/**
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* Gets the Scoreboard displayed to this player
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*
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