Fix error when breaking lootable chest before populating it

This commit is contained in:
William Blake Galbreath
2020-01-25 12:10:04 -06:00
parent 8f99ddb050
commit 67f81dc36e

View File

@@ -1,24 +1,44 @@
From 243154bb0369a788ac328dafc608775ec3c6516b Mon Sep 17 00:00:00 2001
From ece9bf8644801ab99e2ece9c83eff7bfd3fef2d4 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 19 Oct 2019 02:43:17 -0500
Subject: [PATCH] Add LootableInventoryFirstFillEvent
---
.../paper/loottable/PaperLootableInventoryData.java | 1 +
1 file changed, 1 insertion(+)
.../paper/loottable/PaperLootableInventoryData.java | 4 ++++
.../paper/loottable/PaperTileEntityLootableInventory.java | 5 ++++-
2 files changed, 8 insertions(+), 1 deletion(-)
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
index b5401eaf97..25a92d4bb8 100644
index b5401eaf9..1decf0e89 100644
--- a/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperLootableInventoryData.java
@@ -49,6 +49,7 @@ public class PaperLootableInventoryData {
@@ -49,6 +49,10 @@ public class PaperLootableInventoryData {
// ALWAYS process the first fill or if the feature is disabled
if (this.lastFill == -1 || !this.lootable.getNMSWorld().paperConfig.autoReplenishLootables) {
+ new net.pl3x.purpur.event.block.LootableInventoryFirstFillEvent(player == null ? null : (Player) player.getBukkitEntity(), lootable.getAPILootableInventory()); // Purpur
+ // Purpur start
+ LootableInventory inventory = lootable.getAPILootableInventory();
+ if (inventory != null) new net.pl3x.purpur.event.block.LootableInventoryFirstFillEvent(player == null ? null : (Player) player.getBukkitEntity(), inventory).callEvent();
+ // Purpur end
return true;
}
diff --git a/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
index d50410532..2f24e5a70 100644
--- a/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
+++ b/src/main/java/com/destroystokyo/paper/loottable/PaperTileEntityLootableInventory.java
@@ -57,7 +57,10 @@ public class PaperTileEntityLootableInventory implements PaperLootableBlockInven
if (world == null) {
return null;
}
- return (LootableInventory) getBukkitWorld().getBlockAt(MCUtil.toLocation(world, tileEntityLootable.getPosition())).getState();
+ // Purpur start
+ org.bukkit.block.BlockState state = getBukkitWorld().getBlockAt(MCUtil.toLocation(world, tileEntityLootable.getPosition())).getState();
+ return state instanceof LootableInventory ? (LootableInventory) state : null;
+ // Purpur end
}
@Override
--
2.24.0.rc1
2.24.0