Add '*' as an option to item immunities

This commit is contained in:
BillyGalbreath
2021-01-25 12:39:40 -06:00
parent df9bd08c65
commit 7b0b3f74e1
64 changed files with 213 additions and 201 deletions

View File

@@ -94,10 +94,10 @@ index aa1b037c0103552761b81318f1d2ad8215bd0370..91aa8a2bc111ee6935ada0ae471fe1a3
this.generator = gen;
this.world = new CraftWorld((WorldServer) this, gen, env);
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index f45ec0330d8a33d4b2af782faa0bcb6080ed407e..4f294eaff1e7c1c315315ae03d207bd1621d7d4e 100644
index 1db3c53b64a8cdd487e8672befa72fdda8eb30e5..bc2b6e5b1b7253a64224f39ab0d39bcbd2e77996 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -208,6 +208,7 @@ public class PurpurWorldConfig {
@@ -220,6 +220,7 @@ public class PurpurWorldConfig {
public double tridentLoyaltyVoidReturnHeight = 0.0D;
public double voidDamageHeight = -64.0D;
public int raidCooldownSeconds = 0;
@@ -105,7 +105,7 @@ index f45ec0330d8a33d4b2af782faa0bcb6080ed407e..4f294eaff1e7c1c315315ae03d207bd1
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);
@@ -219,6 +220,7 @@ public class PurpurWorldConfig {
@@ -231,6 +232,7 @@ public class PurpurWorldConfig {
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
voidDamageHeight = getDouble("gameplay-mechanics.void-damage-height", voidDamageHeight);
raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);