Add '*' as an option to item immunities

This commit is contained in:
BillyGalbreath
2021-01-25 12:39:40 -06:00
parent df9bd08c65
commit 7b0b3f74e1
64 changed files with 213 additions and 201 deletions

View File

@@ -18,10 +18,10 @@ index 34a5f481e6ed1357861dca15fb4013ec8484a292..d7bab4446a5a8eef98c10b1f6eb89de9
entity.damageEntity(DamageSource.projectile(this, this.getShooter()), (float) i);
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 4ffb31d5a8f48b9511b7d55c4ae5574c61784e85..942ae49ad2218c6b5867aac2e1f04b33cd342757 100644
index 858363deaad76ea1837f90394a1009db6a42a166..f4abaeaa36f97c8cae0507c7746cd960a5fc35fc 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -202,6 +202,11 @@ public class PurpurWorldConfig {
@@ -214,6 +214,11 @@ public class PurpurWorldConfig {
witherSkullDespawnRate = getInt("gameplay-mechanics.projectile-despawn-rates.wither_skull", witherSkullDespawnRate);
}