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Config to prevent horses from standing with riders
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@@ -0,0 +1,41 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Encode42 <me@encode42.dev>
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Date: Wed, 28 Jul 2021 15:52:32 -0400
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Subject: [PATCH] Config to prevent horses from standing with riders
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Horses have a chance to stand (rear) when their ambient noise is played.
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This can happen while the horse is moving with a rider, which will cause the horse to suddenly stop for a moment.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java
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index 16b72398645757ca194cb638f46b4528283e2199..03ae6519a523ee73cce664d85074b5f9525de6d6 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java
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@@ -394,7 +394,7 @@ public abstract class AbstractHorse extends Animal implements ContainerListener,
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@Nullable
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@Override
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protected SoundEvent getAmbientSound() {
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- if (this.random.nextInt(10) == 0 && !this.isImmobile()) {
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+ if (this.random.nextInt(10) == 0 && !this.isImmobile() && !(!this.level.purpurConfig.horseStandWithRider && this.getControllingPassenger() != null)) { // Purpur
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this.stand();
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}
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 35ec2183e4f05020e9370f7e24f9dadc43119a1d..5d9f610c649e4f34dfc3b3b151ab5cefd1fc4f03 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -1435,6 +1435,7 @@ public class PurpurWorldConfig {
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public double horseMovementSpeedMin = 0.1125D;
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public double horseMovementSpeedMax = 0.3375D;
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public int horseBreedingTicks = 6000;
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+ public boolean horseStandWithRider = true;
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private void horseSettings() {
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horseRidableInWater = getBoolean("mobs.horse.ridable-in-water", horseRidableInWater);
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if (PurpurConfig.version < 10) {
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@@ -1451,6 +1452,7 @@ public class PurpurWorldConfig {
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horseMovementSpeedMin = getDouble("mobs.horse.attributes.movement_speed.min", horseMovementSpeedMin);
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horseMovementSpeedMax = getDouble("mobs.horse.attributes.movement_speed.max", horseMovementSpeedMax);
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horseBreedingTicks = getInt("mobs.horse.breeding-delay-ticks", horseBreedingTicks);
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+ horseStandWithRider = getBoolean("mobs.horse.stand-with-rider", horseStandWithRider);
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}
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public boolean huskRidable = false;
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