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https://github.com/PurpurMC/Purpur.git
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Movement options for armor stands
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
This commit is contained in:
committed by
granny
parent
994a5621f5
commit
de8dffe5f2
@@ -30,6 +30,15 @@
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public Entity(EntityType<?> entityType, Level level) {
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this.type = entityType;
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this.level = level;
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@@ -1899,7 +_,7 @@
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return this.isInWater() || flag;
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}
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- public void updateInWaterStateAndDoWaterCurrentPushing() {
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+ public void updateInWaterStateAndDoWaterCurrentPushing() { // Purpur - Movement options for armor stands - package-private -> public - TODO: use AT file
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if (this.getVehicle() instanceof AbstractBoat abstractBoat && !abstractBoat.isUnderWater()) {
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this.wasTouchingWater = false;
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} else if (this.updateFluidHeightAndDoFluidPushing(FluidTags.WATER, 0.014)) {
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@@ -2922,6 +_,7 @@
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if (this.isAlive() && this instanceof Leashable leashable) {
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if (leashable.getLeashHolder() == player) {
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@@ -1,5 +1,18 @@
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--- a/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -93,10 +_,12 @@
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private boolean noTickPoseDirty = false;
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private boolean noTickEquipmentDirty = false;
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// Paper end - Allow ArmorStands not to tick
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+ public boolean canMovementTick = true; // Purpur - Movement options for armor stands
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public ArmorStand(EntityType<? extends ArmorStand> entityType, Level level) {
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super(entityType, level);
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if (level != null) this.canTick = level.paperConfig().entities.armorStands.tick; // Paper - Allow ArmorStands not to tick
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+ if (level != null) this.canMovementTick = level.purpurConfig.armorstandMovement; // Purpur - Movement options for armor stands
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}
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public ArmorStand(Level level, double x, double y, double z) {
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@@ -620,6 +_,7 @@
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@Override
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@@ -8,3 +21,22 @@
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// Paper start - Allow ArmorStands not to tick
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if (!this.canTick) {
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if (this.noTickPoseDirty) {
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@@ -949,4 +_,18 @@
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}
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}
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// Paper end
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+
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+ // Purpur start - Movement options for armor stands
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+ @Override
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+ public void updateInWaterStateAndDoWaterCurrentPushing() {
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+ if (this.level().purpurConfig.armorstandWaterMovement &&
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+ (this.level().purpurConfig.armorstandWaterFence || !(level().getBlockState(blockPosition().below()).getBlock() instanceof net.minecraft.world.level.block.FenceBlock)))
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+ super.updateInWaterStateAndDoWaterCurrentPushing();
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+ }
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+
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+ @Override
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+ public void aiStep() {
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+ if (this.canMovementTick && this.canMove) super.aiStep();
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+ }
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+ // Purpur end - Movement options for armor stands
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}
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