Add option for zombie villager transformation chance

This commit is contained in:
William Blake Galbreath
2019-12-19 16:59:59 -06:00
parent d1cf6b5b93
commit df5bc9b4bb

View File

@@ -0,0 +1,57 @@
From b85acca8994af61c9a054a4cd31deb648d3a0c62 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 19 Dec 2019 16:59:46 -0600
Subject: [PATCH] Add option for zombie villager transformation chance
---
.../java/net/minecraft/server/EntityZombie.java | 15 +++++++++++++--
.../java/net/pl3x/purpur/PurpurWorldConfig.java | 9 +++++++++
2 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index 47248cc45..5703e9e70 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -457,8 +457,19 @@ public class EntityZombie extends EntityMonster {
@Override
public void b(EntityLiving entityliving) {
super.b(entityliving);
- if ((this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
- if (this.world.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
+ // Purpur start
+ if (entityliving instanceof EntityVillager) {
+ double chance = 0.0D;
+ switch (world.getDifficulty()) {
+ case EASY:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceEasy;
+ case NORMAL:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceNormal;
+ case HARD:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceHard;
+ }
+ if (chance == 0.0D || random.nextDouble() > chance) {
+ // Purpur end
return;
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index f61ed338c..e7b3e66f8 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -195,4 +195,13 @@ public class PurpurWorldConfig {
elytraDamagePerFireworkBoost = getInt("elytra.damage-per-boost.firework", elytraDamagePerFireworkBoost);
elytraDamagePerTridentBoost = getInt("elytra.damage-per-boost.trident", elytraDamagePerTridentBoost);
}
+
+ public double zombieVillagerTransformationChanceEasy = 0.0D;
+ public double zombieVillagerTransformationChanceNormal = 0.5D;
+ public double zombieVillagerTransformationChanceHard = 1.0D;
+ private void zombieSettings() {
+ zombieVillagerTransformationChanceEasy = getDouble("mob.zombie-villager.transformation-chance.easy", zombieVillagerTransformationChanceEasy);
+ zombieVillagerTransformationChanceNormal = getDouble("mob.zombie-villager.transformation-chance.normal", zombieVillagerTransformationChanceNormal);
+ zombieVillagerTransformationChanceHard = getDouble("mob.zombie-villager.transformation-chance.hard", zombieVillagerTransformationChanceHard);
+ }
}
--
2.24.0.rc1