add "use-dismounts-underwater-tag" to fix ridables in water

This commit is contained in:
granny
2023-03-22 02:41:50 -07:00
parent 7c449672c9
commit f7801bd51a
83 changed files with 1172 additions and 1168 deletions

View File

@@ -1,6 +1,6 @@
- [x] make Sniffer ridable
- [x] give Sniffer entity attributes config
- [ ] fix ridables around water
- [x] fix ridables around water
- [ ] test player ridable underwater
- [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
- [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
@@ -16,4 +16,6 @@
- [ ] re-implement options for zombie horse
### once above is complete:
- [ ] make announcement about flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
- [ ] make announcement about changes
- flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
- must disable `ridable-settings.use-dismounts-underwater-tag` for `<Mob>RidableInWater` options to work, updated default values to reflect `DismountsUnderwaterTag`.