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add "use-dismounts-underwater-tag" to fix ridables in water
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6
TODO.md
6
TODO.md
@@ -1,6 +1,6 @@
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- [x] make Sniffer ridable
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- [x] give Sniffer entity attributes config
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- [ ] fix ridables around water
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- [x] fix ridables around water
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- [ ] test player ridable underwater
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- [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
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- [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
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@@ -16,4 +16,6 @@
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- [ ] re-implement options for zombie horse
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### once above is complete:
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- [ ] make announcement about flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
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- [ ] make announcement about changes
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- flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
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- must disable `ridable-settings.use-dismounts-underwater-tag` for `<Mob>RidableInWater` options to work, updated default values to reflect `DismountsUnderwaterTag`.
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