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Purpur/TODO.md

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  • make Sniffer ridable
  • give Sniffer entity attributes config
  • fix ridables around water
  • test player ridable underwater
  • OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
  • flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
  • uncomment if conditions when including Pufferfish
  • entity attributes patch
    • re-implement options for camel
    • re-implement options for donkey
    • re-implement options for horse
    • re-implement options for llama
    • re-implement options for mule
    • re-implement options for skeleton horse
    • re-implement options for trader llama
    • re-implement options for zombie horse

once above is complete:

  • make announcement about changes
    • flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
    • must disable ridable-settings.use-dismounts-underwater-tag for <Mob>RidableInWater options to work, updated default values to reflect DismountsUnderwaterTag.