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Purpur/TODO.md

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- [x] make Sniffer ridable
- [x] give Sniffer entity attributes config
- [x] fix ridables around water
- [ ] test player ridable underwater
- [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
- [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
- [ ] uncomment if conditions when including Pufferfish
- [ ] entity attributes patch
- [ ] re-implement options for camel
- [ ] re-implement options for donkey
- [ ] re-implement options for horse
- [ ] re-implement options for llama
- [ ] re-implement options for mule
- [ ] re-implement options for skeleton horse
- [ ] re-implement options for trader llama
- [ ] re-implement options for zombie horse
### once above is complete:
- [ ] make announcement about changes
- flipped defaults ("persistent-droppable-entity-display-names", "set-name-visible-when-placing-with-custom-name")
- must disable `ridable-settings.use-dismounts-underwater-tag` for `<Mob>RidableInWater` options to work, updated default values to reflect `DismountsUnderwaterTag`.