Fix stuck in portals

This commit is contained in:
William Blake Galbreath
2025-01-10 12:39:08 -08:00
committed by granny
parent de8dffe5f2
commit fafdf0f8a7
5 changed files with 26 additions and 65 deletions

View File

@@ -319,6 +319,7 @@ public class PurpurWorldConfig {
public int playerDeathExpDropMax = 100;
public boolean teleportIfOutsideBorder = false;
public boolean totemOfUndyingWorksInInventory = false;
public boolean playerFixStuckPortal = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -334,6 +335,7 @@ public class PurpurWorldConfig {
playerDeathExpDropMax = getInt("gameplay-mechanics.player.exp-dropped-on-death.maximum", playerDeathExpDropMax);
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
}
public boolean silkTouchEnabled = false;