Upstream has released updates that appear to apply and compile correctly
Tuinity Changes:
0fbcf78 Fix small issue with handling of step height in colliding
0ae7e67 Do not load chunks during a crash report
8c5d945 Improve abnormal server shutdown process
cc34294 Copy passenger list in enderTeleportTo
9a48d49 Fix skylight propagation issue on the highest non-empty section border
5d722a0 Fix incorrect handling of special colliding blocks in chunk sections
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
cc0494817 Tick inactive goal selectors
c19ec6394 fix 4878 by always calling events using bukkit singleton
5d216be1d Fix MC-181190 curing zombie villager discount exploit (#4871)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
9a129fa99 Add #getEligibleHumans to SkeletonHorseTrapEvent
b5e23c7a6 Fix merging spawning values
a932e8ad7 Turn off spigot verbose world by default
8ced89f65 Fix Delegation to vanilla chunk gen
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
684b6ea40 fixed bug in jvm checker (#4845)
f15abda56 Enable Multi-Release plugin jar support
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
31a6e3f89 [Auto] Updated Upstream (CraftBukkit)
eb89fd5de Add warning for servers not running on Java 11
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
6859765e4 Add PlayerShearBlockEvent
a665c2ec0 added missing default perms
4f19b170d Add summary to /paper chunkinfo command
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
cc001a73b Climbing should not bypass cramming gamerule
b9930b39d Add legacy plugin count to metrics
4729e6b90 Add more lightning API
5e220bcb5 [ci skip] add stale bot configuration
2a44498a5 Add PlayerItemCooldownEvent
fd33bcee1 Add LivingEntity#clearActiveItem
a99e0ca05 Fix Player spawnParticle x/y/z precision loss
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
0081e8ef8 Fix plugin provides not being listed behind name in /plugins (#4825)
9119af508 Fix keep-spawn-loaded stopping force-loaded chunks from loading
This makes the 'Purpur API maven dependency' and 'Purpur API gradle dependency' have coloring. This really isnt
an important change, but compared to Papers README they look devoid of all life and they were sucking away my
remaining will to live :P
- Dropped "Add option to disable saving projectiles to disk" in favor of the above patch
- Config migration is automatic. If "gameplay-mechanics.save-projectiles-to-disk" was set to false in purpur.yml, "projectile-load-save-per-chunk-limit" will be set to 0 in paper.yml (resulting in unchanged behaviour)