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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@1e035f3 Only attempt to find spawn position if there isn't a fixed spawn position set (#11682) PaperMC/Paper@0f90942 Fix non-null initialisation of context collision shape PaperMC/Paper@4bc80b8 Do not break when PlayerNaturallySpawnCreaturesEvent is cancelled PaperMC/Paper@ae80a25 Properly handle large values of spawnChunkRadius PaperMC/Paper@c2294d7 Fix several off-by-one errors in view distance calculations PaperMC/Paper@da71382 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11702)
24 lines
1.1 KiB
Diff
24 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Sat, 9 Jul 2022 00:57:32 -0500
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Subject: [PATCH] Add local difficulty api
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 57da11c0da7322e74810e7108e9c8000b0c36520..868bf852a9ed6ea2a48a238608f47405da1296f4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -2384,6 +2384,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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return (this.getHandle().getDragonFight() == null) ? null : new CraftDragonBattle(this.getHandle().getDragonFight());
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}
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+ // Purpur start
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+ public float getLocalDifficultyAt(Location location) {
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+ return getHandle().getCurrentDifficultyAt(io.papermc.paper.util.MCUtil.toBlockPosition(location)).getEffectiveDifficulty();
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+ }
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+ // Purpur end
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+
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@Override
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public Collection<GeneratedStructure> getStructures(int x, int z) {
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return this.getStructures(x, z, struct -> true);
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