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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@934cd77 Lifecycle Event System (#9629) PaperMC/Paper@534659e Fix NotNull locales (#10216) PaperMC/Paper@9c04729 Add Arrow/Stinger Removal Time API (#10193) PaperMC/Paper@69b52b4 Check for server JARs in plugin directory (#10228) PaperMC/Paper@cbe62d9 Add Conduit API (#10195) PaperMC/Paper@97c0120 Fix fox drops on death (#8862) PaperMC/Paper@581fb30 itemstack expose tooltip lines (#10185)
32 lines
1.1 KiB
Diff
32 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 5 May 2019 12:58:19 -0500
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Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index e67455efc84f1e06d3396291d104ce65fee4591b..11194fc3c63ed301d281fc4b41c4d80bbf3d9e27 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1310,4 +1310,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setBodyYaw(float bodyYaw);
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// Paper end
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+
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+ // Purpur start
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+ /**
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+ * Gets the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @return Safe fall distance
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+ */
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+ float getSafeFallDistance();
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+
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+ /**
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+ * Set the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @param safeFallDistance Safe fall distance
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+ */
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+ void setSafeFallDistance(float safeFallDistance);
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+ // Purpur end
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}
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