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Upstream has released updates that appears to apply and compile correctly Paper Changes: 979b53a7 Do not allow bee's to load chunks for beehives 13cb8373 Remote Connections shouldn't hold up shutdown 7dac5467 Fix bug in double register fix 87829d83 Remove incorrect IO flush for save-all that doesn't have flush parameter 31e751cb Fix unregistering entities from unloading chunks bc351f6e Ensure Entity is never double registered 2ec0274b Fix many issues with dupe uuid resolve patch 756da10d (Actually) Don't duplicate velocity entry into hidden-configs 9b3679fb Don't duplicate velocity entry into hidden-configs 28cf6540 Pillager patrol spawn settings and per player options (#2924) 6bf04cd5 Reduce entity tracker updates on move
59 lines
3.3 KiB
Diff
59 lines
3.3 KiB
Diff
From e0c64e1eaaf7718ed96b38e3b83ecd196123069e Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 7 Jul 2019 19:52:16 -0500
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Subject: [PATCH] Zombie horse naturally spawn
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---
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.../java/net/minecraft/server/WorldServer.java | 18 ++++++++++++------
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.../net/pl3x/purpur/PurpurWorldConfig.java | 2 ++
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2 files changed, 14 insertions(+), 6 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 941eee838..56d598186 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -561,12 +561,18 @@ public class WorldServer extends World {
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boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
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if (flag1) {
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- EntityHorseSkeleton entityhorseskeleton = (EntityHorseSkeleton) EntityTypes.SKELETON_HORSE.a((World) this);
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-
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- entityhorseskeleton.r(true);
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- entityhorseskeleton.setAgeRaw(0);
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- entityhorseskeleton.setPosition((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
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- this.addEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
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+ // Purpur start
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+ EntityHorseAbstract horse;
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+ if (purpurConfig.zombieHorseSpawnChance > 0D && random.nextDouble() <= purpurConfig.zombieHorseSpawnChance) {
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+ horse = EntityTypes.ZOMBIE_HORSE.create(this);
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+ } else {
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+ horse = EntityTypes.SKELETON_HORSE.create(this);
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+ ((EntityHorseSkeleton) horse).setTrap(true);
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+ }
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+ horse.setAgeRaw(0);
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+ horse.setPosition(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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+ addEntity(horse, CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
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+ // Purpur end
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}
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this.strikeLightning(new EntityLightning(this, (double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D, flag1), org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 749fa33e5..1a8b8de8d 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -649,9 +649,11 @@ public class PurpurWorldConfig {
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public boolean zombieHorseCanSwim = false;
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public boolean zombieHorseRidableInWater = false;
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+ public double zombieHorseSpawnChance = 0.0D;
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private void zombieHorseSettings() {
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zombieHorseCanSwim = getBoolean("mobs.zombie_horse.can-swim", zombieHorseCanSwim);
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zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
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+ zombieHorseSpawnChance = getDouble("mobs.zombie_horse.spawn-chance", zombieHorseSpawnChance);
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}
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public boolean zombiePigmanRidable = false;
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--
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2.24.0
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