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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4511edb8 [ci/skip] Don't promote checking enchantment by legacy lore (#12421) PaperMC/Paper@8f62e0fb Correctly order getArmorContents PaperMC/Paper@652cea57 Allow `getAsString()`-ing non-persistent entities (#12424) PaperMC/Paper@de64e704 Update spark PaperMC/Paper@1b889688 Add Entity#isTrackedBy (#12332) PaperMC/Paper@8ff94c63 Update a bunch of dependencies PaperMC/Paper@79036210 Remove json-simple imports from API, keep it as implementation in server PaperMC/Paper@dcb755ac Update log4j jd link PaperMC/Paper@91bfb6fb Fix freeze locked (#12434) PaperMC/Paper@121a7bf4 Make GameRule a FeatureDependant (#12429) PaperMC/Paper@7d5695d7 Improve ItemMeta#hasCustomModelData compatibility (#12414) PaperMC/Paper@de410d13 Fix reobf mappings regression in GameRules.Type (#12437) PaperMC/Paper@33e8928f Add support for bonus chest configuration in WorldCreator (#12344) PaperMC/Paper@723b511f Clone exit location passed to teleport event (#12354) PaperMC/Paper@ed322043 Clone blockpos in InsideBlockEffectApplier record PaperMC/Paper@6b4ad082 Add PlayerRespawnEvent#isMissingRespawnBlock (#12422) PaperMC/Paper@c0bd5688 Add logic for Human canUseEquipmentSlot (#12433)
3.8 KiB
3.8 KiB