Files
Purpur/patches/api/0056-Fire-Immunity-API.patch
BillyGalbreath 47dc2e92f5 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@55a16d8 Fix Varint21FrameDecoder cached length buf usage
PaperMC/Paper@e6e37ba Add api to resolve components (#7648)
PaperMC/Paper@7168438 [ci skip] Rework workflows to support optional paperclip build (#8583)
PaperMC/Paper@da230d5 More vanilla friendly methods to update trades (#8478)
PaperMC/Paper@8aff07a Add /paper dumplisteners command (#8507)
PaperMC/Paper@b8919a7 pr command action fixes (#8591)
PaperMC/Paper@185fa48 Fix chest relooting mechanics (#8580)
PaperMC/Paper@b4beac0 Fixes potential issues arising from optimizing getPlayerByUUID (#8585)
PaperMC/Paper@f637b1a Fix async entity add due to fungus trees (#7626)
PaperMC/Paper@414ea80 ItemStack damage API (#7801)
PaperMC/Paper@d98c370 Add displayName methods for advancements (#8584)
PaperMC/Paper@44bb599 Add Tick TemporalUnit (#5445)
PaperMC/Paper@9f7eef8 Friction API (#6611)
PaperMC/Paper@4048d3e Allow using degrees for ArmorStand rotations (#7847)
PaperMC/Paper@f59c802 Schoolable Fish API (#7089)
PaperMC/Paper@21b964a Added ability to control player's insomnia and phantoms spawning (#6500)
PaperMC/Paper@f1583fc Add `/paper dumplisteners tofile` and increase detail of command output (#8592)
2022-11-26 18:48:36 -06:00

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1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Racci <90304606+DaRacci@users.noreply.github.com>
Date: Fri, 4 Feb 2022 16:09:47 +1100
Subject: [PATCH] Fire Immunity API
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
index 28be71aa677ed8cb9a9d06b3aba7af40f0992f68..3959765b110b6fed91348c11ff85e302a885776c 100644
--- a/src/main/java/org/bukkit/entity/Entity.java
+++ b/src/main/java/org/bukkit/entity/Entity.java
@@ -988,5 +988,18 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
* @return True if in daylight
*/
boolean isInDaylight();
+
+ /**
+ * Checks if the entity is fire immune
+ *
+ * @return True if fire immune
+ */
+ boolean isImmuneToFire();
+
+ /**
+ * Sets if the entity is fire immune
+ * Set this to null to restore the entity type default
+ */
+ void setImmuneToFire(@Nullable Boolean fireImmune);
// Purpur end
}
diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
index 05600fc8bf2a61aca8094029bc4c208a710da952..932e65f3aff0d7b15663ef9855b8b74dcb066dd6 100644
--- a/src/main/java/org/bukkit/entity/Item.java
+++ b/src/main/java/org/bukkit/entity/Item.java
@@ -1,6 +1,7 @@
package org.bukkit.entity;
import java.util.UUID;
+
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -187,7 +188,9 @@ public interface Item extends Entity, io.papermc.paper.entity.Frictional { // Pa
* Set whether or not this item is immune to fire
*
* @param immuneToFire True to make immune to fire
+ @deprecated use {@link #setImmuneToFire(Boolean)} instead
*/
+ @Deprecated
void setImmuneToFire(boolean immuneToFire);
/**