mirror of
https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: 9a129fa99 Add #getEligibleHumans to SkeletonHorseTrapEvent b5e23c7a6 Fix merging spawning values a932e8ad7 Turn off spigot verbose world by default 8ced89f65 Fix Delegation to vanilla chunk gen
94 lines
4.3 KiB
Diff
94 lines
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 10 Oct 2020 14:29:55 -0500
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Subject: [PATCH] Configurable daylight cycle
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java b/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java
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index 88c3d7efaf..fed1ce9503 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutUpdateTime.java
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@@ -5,7 +5,7 @@ import java.io.IOException;
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public class PacketPlayOutUpdateTime implements Packet<PacketListenerPlayOut> {
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private long a;
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- private long b;
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+ private long b; public void setPlayerTime(long time) { this.b = time; } // Purpur
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public PacketPlayOutUpdateTime() {}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 644ff68795..dd8e284b26 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -94,6 +94,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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private final EnderDragonBattle dragonBattle;
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private final StructureManager structureManager;
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private final boolean Q;
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+ private double fakeTime; // Purpur
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// CraftBukkit start
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@@ -381,6 +382,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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this.getServer().addWorld(this.getWorld()); // CraftBukkit
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this.asyncChunkTaskManager = new com.destroystokyo.paper.io.chunk.ChunkTaskManager(this); // Paper
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+ this.fakeTime = this.worldDataServer.getDayTime(); // Purpur
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}
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// Tuinity start - optimise collision
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@@ -1017,7 +1019,21 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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this.nextTickListBlock.nextTick(); // Paper
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this.nextTickListFluid.nextTick(); // Paper
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this.worldDataServer.u().a(this.server, i);
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- if (this.worldData.q().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) {
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+ // Purpur start
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+ WorldServer world = this.worldDataServer.world;
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+ if (world.getGameRules().getBoolean(GameRules.DO_DAYLIGHT_CYCLE)) {
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+ double incrementTimeBy = 12000.0D / (double) (world.isDay() ? world.purpurConfig.daytimeTicks : world.purpurConfig.nighttimeTicks);
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+ if (incrementTimeBy != 1.0D) {
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+ this.fakeTime += incrementTimeBy;
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+ this.setDayTime(this.fakeTime);
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+ PacketPlayOutUpdateTime packet = new PacketPlayOutUpdateTime(world.getTime(), world.getDayTime(), true);
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+ for (EntityHuman entityhuman : world.players) {
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+ EntityPlayer player = (EntityPlayer) entityhuman;
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+ packet.setPlayerTime(player.getPlayerTime());
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+ player.playerConnection.sendPacket(packet);
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+ }
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+ } else
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+ // Purpur end
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this.setDayTime(this.worldData.getDayTime() + 1L);
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}
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@@ -1026,6 +1042,12 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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public void setDayTime(long i) {
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this.worldDataServer.setDayTime(i);
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+ // Purpur start
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+ this.fakeTime = i;
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+ }
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+ public void setDayTime(double i) {
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+ this.worldDataServer.setDayTime((long) i);
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+ // Purpur end
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}
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public void doMobSpawning(boolean flag, boolean flag1) {
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index a6f5276dd3..e64cbed34e 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -116,6 +116,13 @@ public class PurpurWorldConfig {
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}
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}
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+ public int daytimeTicks = 12000;
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+ public int nighttimeTicks = 12000;
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+ private void daytimeCycleSettings() {
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+ daytimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.daytime", daytimeTicks);
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+ nighttimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.nighttime", nighttimeTicks);
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+ }
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+
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public int entityLifeSpan = 0;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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