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Upstream has released updates that appears to apply and compile correctly Paper Changes: 767ac20c Merge pull request #2174 from kickash32/Only-count-Natural-Spawned-mobs fa726c3f Create 0402-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch 97488cca Merge pull request #2296 from Spottedleaf/fix-loadchunk-again 36c48316 Fix loadChunk(x, z, false)
1889 lines
81 KiB
Diff
1889 lines
81 KiB
Diff
From 6a1a8b6aafe4641484ae13615a21920c863586ae Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 9 Jul 2019 03:38:23 -0700
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Subject: [PATCH] Asynchronous chunk IO
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---
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.../paper/io/ConcreteFileIOThread.java | 652 ++++++++++++++++++
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.../com/destroystokyo/paper/io/IOUtil.java | 62 ++
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.../paper/io/PrioritizedTaskQueue.java | 262 +++++++
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.../paper/io/QueueExecutorThread.java | 200 ++++++
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.../minecraft/server/ChunkProviderServer.java | 5 +
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.../net/minecraft/server/MinecraftServer.java | 1 +
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.../net/minecraft/server/PlayerChunkMap.java | 152 +++-
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.../java/net/minecraft/server/RegionFile.java | 6 +-
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.../net/minecraft/server/RegionFileCache.java | 6 +-
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.../minecraft/server/RegionFileSection.java | 57 +-
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.../net/minecraft/server/VillagePlace.java | 64 +-
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.../net/minecraft/server/WorldServer.java | 72 ++
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12 files changed, 1501 insertions(+), 38 deletions(-)
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create mode 100644 src/main/java/com/destroystokyo/paper/io/ConcreteFileIOThread.java
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create mode 100644 src/main/java/com/destroystokyo/paper/io/IOUtil.java
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create mode 100644 src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
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create mode 100644 src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
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diff --git a/src/main/java/com/destroystokyo/paper/io/ConcreteFileIOThread.java b/src/main/java/com/destroystokyo/paper/io/ConcreteFileIOThread.java
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new file mode 100644
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index 0000000000..13194d1978
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/io/ConcreteFileIOThread.java
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@@ -0,0 +1,652 @@
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+package com.destroystokyo.paper.io;
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+
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+import net.minecraft.server.ChunkCoordIntPair;
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+import net.minecraft.server.ExceptionWorldConflict;
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+import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.NBTTagCompound;
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+import net.minecraft.server.RegionFile;
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+import net.minecraft.server.WorldServer;
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+import org.apache.logging.log4j.Logger;
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+
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+import java.io.IOException;
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+import java.util.concurrent.CompletableFuture;
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+import java.util.concurrent.ConcurrentHashMap;
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+import java.util.concurrent.atomic.AtomicLong;
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+import java.util.function.Consumer;
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+import java.util.function.Function;
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+
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+/**
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+ * Prioritized singleton thread responsible for all chunk IO that occurs in a minecraft server.
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+ *
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+ * <p>
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+ * Singleton access: {@link Holder#INSTANCE}
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+ * </p>
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+ *
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+ * <p>
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+ * All functions provided are MT-Safe, however certain ordering constraints are (but not enforced):
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+ * <li>
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+ * Chunk saves may not occur for unloaded chunks.
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+ * </li>
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+ * <li>
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+ * Tasks must be scheduled on the main thread.
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+ * </li>
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+ * </p>
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+ *
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+ * @see Holder#INSTANCE
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+ * @see #scheduleSave(WorldServer, int, int, NBTTagCompound, NBTTagCompound, int)
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+ * @see #loadChunkDataAsync(WorldServer, int, int, int, Consumer, boolean, boolean, boolean)
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+ */
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+public final class ConcreteFileIOThread extends QueueExecutorThread<PrioritizedTaskQueue.PrioritizedTask> {
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+
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+ private static final Logger LOGGER = MinecraftServer.LOGGER;
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+ public static final NBTTagCompound FAILURE_VALUE = new NBTTagCompound();
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+
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+ public static final class Holder {
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+
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+ public static final ConcreteFileIOThread INSTANCE = new ConcreteFileIOThread();
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+
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+ static {
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+ INSTANCE.start();
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+ }
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+ }
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+
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+ private final AtomicLong writeCounter = new AtomicLong();
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+
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+ private ConcreteFileIOThread() {
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+ super(new PrioritizedTaskQueue<>(), (int) (1.0e6)); // 1.0ms spinwait time
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+ this.setName("Concrete RegionFile IO Thread");
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+ this.setPriority(Thread.NORM_PRIORITY - 1); // we keep priority close to normal because threads can wait on us
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+ this.setUncaughtExceptionHandler((final Thread unused, final Throwable thr) -> {
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+ LOGGER.fatal("Uncaught exception thrown from IO thread, report this!", thr);
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+ });
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+ }
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+
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+ /* run() is implemented by superclass */
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+
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+ /*
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+ *
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+ * IO thread will perform reads before writes
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+ *
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+ * How reads/writes are scheduled:
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+ *
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+ * If read in progress while scheduling write, ignore read and schedule write
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+ * If read in progress while scheduling read (no write in progress), chain the read task
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+ *
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+ *
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+ * If write in progress while scheduling read, use the pending write data and ret immediately
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+ * If write in progress while scheduling write (ignore read in progress), overwrite the write in progress data
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+ *
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+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
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+ * it fails to properly propagate write failures
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+ *
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+ */
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+
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+ /**
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+ * Attempts to bump the priority of all IO tasks for the given chunk coordinates. This has no effect if no tasks are queued.
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+ *
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+ * @param world Chunk's world
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+ * @param chunkX Chunk's x coordinate
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+ * @param chunkZ Chunk's z coordinate
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+ * @param priority Priority level to try to bump to
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+ */
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+ public void bumpPriority(final WorldServer world, final int chunkX, final int chunkZ, final int priority) {
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+ if (!PrioritizedTaskQueue.validPriority(priority)) {
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+ throw new IllegalArgumentException("Invalid priority: " + priority);
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+ }
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+
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+ final Long key = Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ));
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+
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+ final ChunkDataTask poiTask = world.poiDataController.tasks.get(key);
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+ final ChunkDataTask chunkTask = world.chunkDataController.tasks.get(key);
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+
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+ if (poiTask != null) {
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+ poiTask.raisePriority(priority);
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+ }
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+ if (chunkTask != null) {
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+ chunkTask.raisePriority(priority);
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+ }
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+ }
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+
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+ // Hack start
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+
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+ /**
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+ * if {@code waitForRead} is true, then this task will wait on an available read task, else it will wait on an available
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+ * write task
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+ * if {@code poiTask} is true, then this task will wait on a poi task, else it will wait on chunk data task
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+ *
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+ * @return whether the task succeeded, or {@code null} if there is no task
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+ * @deprecated API is garbage and will only work for main thread queueing of tasks (which is vanilla), plugins messing
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+ * around asynchronously will give unexpected results
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+ */
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+ @Deprecated
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+ public Boolean waitForIOToComplete(final WorldServer world, final int chunkX, final int chunkZ, boolean waitForRead, boolean poiTask) {
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+ final ChunkDataTask task;
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+
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+ final Long key = IOUtil.getCoordinateKey(chunkX, chunkZ);
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+ if (poiTask) {
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+ task = world.poiDataController.tasks.get(key);
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+ } else {
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+ task = world.chunkDataController.tasks.get(key);
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+ }
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+
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+ if (task == null) {
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+ return null;
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+ }
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+
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+ if (waitForRead) {
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+ ChunkDataController.InProgressRead read = task.inProgressRead;
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+ if (read == null) {
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+ return null;
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+ }
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+ return Boolean.valueOf(read.readFuture.join() != null);
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+ }
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+
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+ // wait for write
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+ ChunkDataController.InProgressWrite write = task.inProgressWrite;
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+ if (write == null) {
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+ return null;
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+ }
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+ return Boolean.valueOf(write.wrote.join() != null);
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+ }
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+ // Hack end
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+
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+ /**
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+ * Sets the priority of all IO tasks for the given chunk coordinates. This has no effect if no tasks are queued.
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+ *
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+ * @param world Chunk's world
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+ * @param chunkX Chunk's x coordinate
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+ * @param chunkZ Chunk's z coordinate
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+ * @param priority Priority level to set to
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+ */
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+ public void setPriority(final WorldServer world, final int chunkX, final int chunkZ, final int priority) {
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+ if (!PrioritizedTaskQueue.validPriority(priority)) {
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+ throw new IllegalArgumentException("Invalid priority: " + priority);
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+ }
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+
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+ final Long key = Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ));
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+
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+ final ChunkDataTask poiTask = world.poiDataController.tasks.get(key);
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+ final ChunkDataTask chunkTask = world.chunkDataController.tasks.get(key);
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+
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+ if (poiTask != null) {
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+ poiTask.updatePriority(priority);
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+ }
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+ if (chunkTask != null) {
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+ chunkTask.updatePriority(priority);
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+ }
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+ }
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+
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+ /**
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+ * Schedules the chunk data to be written asynchronously.
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+ * <p>
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+ * Impl notes:
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+ * </p>
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+ * <li>
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+ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
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+ * saves must be scheduled before a chunk is unloaded.
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+ * </li>
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+ * <li>
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+ * Writes may be called concurrently, although only the "later" write will go through.
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+ * </li>
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+ *
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+ * @param world Chunk's world
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+ * @param chunkX Chunk's x coordinate
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+ * @param chunkZ Chunk's z coordinate
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+ * @param poiData Chunk point of interest data. If {@code null}, then no poi data is saved.
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+ * @param chunkData Chunk data. If {@code null}, then no chunk data is saved.
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+ * @param priority Priority level for this task. See {@link PrioritizedTaskQueue}
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+ * @throws IllegalArgumentException If both {@code poiData} and {@code chunkData} are {@code null}.
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+ * @throws IllegalStateException If the file io thread has shutdown.
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+ */
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+ public void scheduleSave(final WorldServer world, final int chunkX, final int chunkZ,
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+ final NBTTagCompound poiData, final NBTTagCompound chunkData,
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+ final int priority) throws IllegalArgumentException {
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+ if (!PrioritizedTaskQueue.validPriority(priority)) {
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+ throw new IllegalArgumentException("Invalid priority: " + priority);
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+ }
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+
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+ final long writeCounter = this.writeCounter.getAndIncrement();
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+
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+ if (poiData != null) {
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+ this.scheduleWrite(world.poiDataController, world, chunkX, chunkZ, poiData, priority, writeCounter);
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+ }
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+ if (chunkData != null) {
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+ this.scheduleWrite(world.chunkDataController, world, chunkX, chunkZ, chunkData, priority, writeCounter);
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+ }
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+ }
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+
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+ private void scheduleWrite(final ChunkDataController dataController, final WorldServer world,
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+ final int chunkX, final int chunkZ, final NBTTagCompound data, final int priority, final long writeCounter) {
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+ dataController.tasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkDataTask taskRunning) -> {
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+ if (taskRunning == null) {
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+ // no task is scheduled
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+
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+ // create task
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+ final ChunkDataTask newTask = new ChunkDataTask(priority, world, chunkX, chunkZ, dataController);
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+ newTask.inProgressWrite = new ChunkDataController.InProgressWrite();
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+ newTask.inProgressWrite.writeCounter = writeCounter;
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+ newTask.inProgressWrite.data = data;
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+
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+ ConcreteFileIOThread.this.queueTask(newTask); // schedule
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+ return newTask;
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+ }
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+
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+ taskRunning.raisePriority(priority);
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+
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+ if (taskRunning.inProgressWrite == null) {
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+ taskRunning.inProgressWrite = new ChunkDataController.InProgressWrite();
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+ }
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+
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+ boolean reschedule = taskRunning.inProgressWrite.writeCounter == -1L;
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+
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+ // synchronize for readers
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+ //noinspection SynchronizationOnLocalVariableOrMethodParameter
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+ synchronized (taskRunning) {
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+ taskRunning.inProgressWrite.data = data;
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+ taskRunning.inProgressWrite.writeCounter = writeCounter;
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+ }
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+
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+ if (reschedule) {
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+ // We need to reschedule this task since the previous one is not currently scheduled since it failed
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+ taskRunning.reschedule(priority);
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+ }
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+
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+ return taskRunning;
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+ });
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+ }
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+
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+ /**
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+ * Same as {@link #loadChunkDataAsync(WorldServer, int, int, int, Consumer, boolean, boolean, boolean)}, except this function returns
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+ * a {@link CompletableFuture} which is potentially completed <b>ASYNCHRONOUSLY ON THE FILE IO THREAD</b> when the load task
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+ * has completed.
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+ * <p>
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+ * Note that if the chunk fails to load the returned future is completed with {@code null}.
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+ * </p>
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+ */
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+ public CompletableFuture<ChunkData> loadChunkDataAsyncFuture(final WorldServer world, final int chunkX, final int chunkZ,
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+ final int priority, final boolean readPoiData, final boolean readChunkData,
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+ final boolean intendingToBlock) {
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+ final CompletableFuture<ChunkData> future = new CompletableFuture<>();
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+ this.loadChunkDataAsync(world, chunkX, chunkZ, priority, future::complete, readPoiData, readChunkData, intendingToBlock);
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+ return future;
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+ }
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+
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+ /**
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+ * Schedules a load to be executed asynchronously.
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+ * <p>
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+ * Impl notes:
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+ * </p>
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+ * <li>
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+ * If a chunk fails to load, the {@code onComplete} parameter is completed with {@code null}.
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+ * </li>
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+ * <li>
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+ * It is possible for the {@code onComplete} parameter to be given {@link ChunkData} containing data
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+ * this call did not request.
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+ * </li>
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+ * <li>
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+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
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+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
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+ * data is undefined behaviour, and can cause deadlock.
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+ * </li>
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+ *
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+ * @param world Chunk's world
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+ * @param chunkX Chunk's x coordinate
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+ * @param chunkZ Chunk's z coordinate
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+ * @param priority Priority level for this task. See {@link PrioritizedTaskQueue}
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+ * @param onComplete Consumer to execute once this task has completed
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+ * @param readPoiData Whether to read point of interest data. If {@code false}, the {@code NBTTagCompound} will be {@code null}.
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+ * @param readChunkData Whether to read chunk data. If {@code false}, the {@code NBTTagCompound} will be {@code null}.
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+ * @return The {@link PrioritizedTaskQueue.PrioritizedTask} associated with this task. Note that this task does not support
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+ * cancellation.
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+ */
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+ public void loadChunkDataAsync(final WorldServer world, final int chunkX, final int chunkZ,
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+ final int priority, final Consumer<ChunkData> onComplete,
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+ final boolean readPoiData, final boolean readChunkData,
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+ final boolean intendingToBlock) {
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+ if (!PrioritizedTaskQueue.validPriority(priority)) {
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+ throw new IllegalArgumentException("Invalid priority: " + priority);
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+ }
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+
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+ if (!(readPoiData | readChunkData)) {
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+ throw new IllegalArgumentException("Must read chunk data or poi data");
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+ }
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+
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+ final ChunkData complete = new ChunkData();
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+ final boolean[] requireCompletion = new boolean[]{readPoiData, readChunkData};
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+
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+ if (readPoiData) {
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+ this.scheduleRead(world.poiDataController, world, chunkX, chunkZ, (final NBTTagCompound poiData) -> {
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+ complete.poiData = poiData;
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+
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+ final boolean finished;
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+
|
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+ // avoid a race condition where the file io thread completes and we complete synchronously
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+ // Note: Synchronization can be elided if both of the accesses are volatile
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+ synchronized (requireCompletion) {
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+ requireCompletion[0] = false; // 0 -> poi data
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+ finished = !requireCompletion[1]; // 1 -> chunk data
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+ }
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+
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+ if (finished) {
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+ onComplete.accept(complete);
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+ }
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+ }, priority, intendingToBlock);
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+ }
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+
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+ if (readChunkData) {
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+ this.scheduleRead(world.chunkDataController, world, chunkX, chunkZ, (final NBTTagCompound chunkData) -> {
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+ complete.chunkData = chunkData;
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+
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+ final boolean finished;
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+
|
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+ // avoid a race condition where the file io thread completes and we complete synchronously
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+ // Note: Synchronization can be elided if both of the accesses are volatile
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+ synchronized (requireCompletion) {
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+ requireCompletion[1] = false; // 1 -> chunk data
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+ finished = !requireCompletion[0]; // 0 -> poi data
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+ }
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+
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+ if (finished) {
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+ onComplete.accept(complete);
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+ }
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+ }, priority, intendingToBlock);
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+ }
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+
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+ }
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+
|
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+ // Note: the onComplete may be called asynchronously or synchronously here.
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+ private void scheduleRead(final ChunkDataController dataController, final WorldServer world,
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+ final int chunkX, final int chunkZ, final Consumer<NBTTagCompound> onComplete, final int priority,
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+ final boolean intendingToBlock) {
|
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+
|
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+ Function<RegionFile, Boolean> tryLoadFunction = (final RegionFile file) -> {
|
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+ if (file == null) {
|
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+ return Boolean.TRUE;
|
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+ }
|
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+ return Boolean.valueOf(file.chunkExists(new ChunkCoordIntPair(chunkX, chunkZ)));
|
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+ };
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+
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+ dataController.tasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkDataTask running) -> {
|
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+ if (running == null) {
|
|
+ // not scheduled
|
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+
|
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+ final Boolean shouldSchedule = intendingToBlock ? dataController.computeForRegionFile(chunkX, chunkZ, tryLoadFunction) :
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+ dataController.computeForRegionFileIfLoaded(chunkX, chunkZ, tryLoadFunction);
|
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+
|
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+ if (shouldSchedule == Boolean.FALSE) {
|
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+ // not on disk
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+ onComplete.accept(null);
|
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+ return null;
|
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+ }
|
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+
|
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+ // set up task
|
|
+ final ChunkDataTask newTask = new ChunkDataTask(priority, world, chunkX, chunkZ, dataController);
|
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+ newTask.inProgressRead = new ChunkDataController.InProgressRead();
|
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+ newTask.inProgressRead.readFuture.thenAccept(onComplete);
|
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+
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+ ConcreteFileIOThread.this.queueTask(newTask); // schedule task
|
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+ return newTask;
|
|
+ }
|
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+
|
|
+ running.raisePriority(priority);
|
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+
|
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+ if (running.inProgressWrite == null) {
|
|
+ // chain to the read future
|
|
+ running.inProgressRead.readFuture.thenAccept(onComplete);
|
|
+ return running;
|
|
+ }
|
|
+
|
|
+ // at this stage we have to use the in progress write's data to avoid an order issue
|
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+ // we don't synchronize since all writes to data occur in the compute() call
|
|
+ onComplete.accept(running.inProgressWrite.data);
|
|
+ return running;
|
|
+ });
|
|
+ }
|
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+
|
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+ /**
|
|
+ * Same as {@link #loadChunkDataAsync(WorldServer, int, int, int, Consumer, boolean, boolean, boolean)}, except this function returns
|
|
+ * the {@link ChunkData} associated with the specified chunk when the task is complete.
|
|
+ *
|
|
+ * @return The chunk data, or {@code null} if the chunk failed to load.
|
|
+ */
|
|
+ public ChunkData loadChunkData(final WorldServer world, final int chunkX, final int chunkZ, final int priority,
|
|
+ final boolean readPoiData, final boolean readChunkData) {
|
|
+ return this.loadChunkDataAsyncFuture(world, chunkX, chunkZ, priority, readPoiData, readChunkData, true).join();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the given task at the specified priority to be executed on the IO thread.
|
|
+ * <p>
|
|
+ * Internal api. Do not use.
|
|
+ * </p>
|
|
+ */
|
|
+ public void runTask(final int priority, final Runnable runnable) {
|
|
+ this.queueTask(new GeneralTask(priority, runnable));
|
|
+ }
|
|
+
|
|
+ static final class GeneralTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ private final Runnable run;
|
|
+
|
|
+ public GeneralTask(final int priority, final Runnable run) {
|
|
+ super(priority);
|
|
+ this.run = IOUtil.notNull(run, "Task may not be null");
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ try {
|
|
+ this.run.run();
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath) throwable;
|
|
+ }
|
|
+ LOGGER.fatal("Failed to execute general task on IO thread " + IOUtil.genericToString(this.run), throwable);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkData {
|
|
+
|
|
+ public NBTTagCompound poiData;
|
|
+ public NBTTagCompound chunkData;
|
|
+
|
|
+ public ChunkData() {
|
|
+ }
|
|
+
|
|
+ public ChunkData(final NBTTagCompound poiData, final NBTTagCompound chunkData) {
|
|
+ this.poiData = poiData;
|
|
+ this.chunkData = chunkData;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static abstract class ChunkDataController {
|
|
+
|
|
+ // ConcurrentHashMap synchronizes per chain, so reduce the chance of task's hashes colliding.
|
|
+ public final ConcurrentHashMap<Long, ChunkDataTask> tasks = new ConcurrentHashMap<>(64, 0.5f);
|
|
+
|
|
+ public abstract void writeData(final int x, final int z, final NBTTagCompound compound) throws IOException;
|
|
+
|
|
+ public abstract NBTTagCompound readData(final int x, final int z) throws IOException;
|
|
+
|
|
+ public abstract <T> T computeForRegionFile(final int chunkX, final int chunkZ, final Function<RegionFile, T> function);
|
|
+
|
|
+ public abstract <T> T computeForRegionFileIfLoaded(final int chunkX, final int chunkZ, final Function<RegionFile, T> function);
|
|
+
|
|
+ public static final class InProgressWrite {
|
|
+ public long writeCounter;
|
|
+ public NBTTagCompound data;
|
|
+
|
|
+ // Hack start
|
|
+ @Deprecated
|
|
+ public CompletableFuture<NBTTagCompound> wrote = new CompletableFuture<>();
|
|
+ // Hack end
|
|
+ }
|
|
+
|
|
+ public static final class InProgressRead {
|
|
+ public final CompletableFuture<NBTTagCompound> readFuture = new CompletableFuture<>();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkDataTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ public ChunkDataController.InProgressWrite inProgressWrite;
|
|
+ public ChunkDataController.InProgressRead inProgressRead;
|
|
+
|
|
+ private final WorldServer world;
|
|
+ private final int x;
|
|
+ private final int z;
|
|
+ private final ChunkDataController taskController;
|
|
+
|
|
+ public ChunkDataTask(final int priority, final WorldServer world, final int x, final int z, final ChunkDataController taskController) {
|
|
+ super(priority);
|
|
+ this.world = world;
|
|
+ this.x = x;
|
|
+ this.z = z;
|
|
+ this.taskController = taskController;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "Task for world " + this.world.getWorld().getName() + " at " + this.x + ", " + this.z + " poi: " + (this.taskController == this.world.poiDataController);
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ *
|
|
+ * IO thread will perform reads before writes
|
|
+ *
|
|
+ * How reads/writes are scheduled:
|
|
+ *
|
|
+ * If read in progress while scheduling write, ignore read and schedule write
|
|
+ * If read in progress while scheduling read (no write in progress), chain the read task
|
|
+ *
|
|
+ *
|
|
+ * If write in progress while scheduling read, use the pending write data and ret immediately
|
|
+ * If write in progress while scheduling write (ignore read in progress), overwrite the write in progress data
|
|
+ *
|
|
+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
|
|
+ * it fails to properly propagate write failures
|
|
+ *
|
|
+ */
|
|
+
|
|
+ void reschedule(final int priority) {
|
|
+ // priority is checked before this stage
|
|
+ this.queue.lazySet(null);
|
|
+ this.inProgressWrite.wrote = new CompletableFuture<>(); // Hack
|
|
+ this.priority.lazySet(priority);
|
|
+ ConcreteFileIOThread.Holder.INSTANCE.queueTask(this);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ ChunkDataController.InProgressRead read = this.inProgressRead;
|
|
+ if (read != null) {
|
|
+ NBTTagCompound compound = ConcreteFileIOThread.FAILURE_VALUE;
|
|
+ try {
|
|
+ compound = this.taskController.readData(this.x, this.z);
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath) thr;
|
|
+ }
|
|
+ LOGGER.fatal("Failed to read chunk data for (" + this.x + "," + this.z + ")", thr);
|
|
+ // fall through to complete with null data
|
|
+ }
|
|
+ read.readFuture.complete(compound);
|
|
+ }
|
|
+
|
|
+ final Long chunkKey = Long.valueOf(IOUtil.getCoordinateKey(this.x, this.z));
|
|
+
|
|
+ ChunkDataController.InProgressWrite write = this.inProgressWrite;
|
|
+
|
|
+ if (write == null) {
|
|
+ // IntelliJ warns this is invalid, however it does not consider that writes to the task map & the inProgress field can occur concurrently.
|
|
+ ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final Long keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, report this");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, report this");
|
|
+ }
|
|
+ return valueInMap.inProgressWrite == null ? null : valueInMap;
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ return; // set the task value to null, indicating we're done
|
|
+ }
|
|
+
|
|
+ // not null, which means there was a concurrent write
|
|
+ write = this.inProgressWrite;
|
|
+ }
|
|
+
|
|
+ // check if another process is writing
|
|
+ try {
|
|
+ this.world.checkSession();
|
|
+ } catch (final ExceptionWorldConflict ex) {
|
|
+ LOGGER.fatal("Couldn't save chunk; already in use by another instance of Minecraft?", ex);
|
|
+ // we don't need to set the write counter to -1 as we know at this stage there's no point in re-scheduling
|
|
+ // writes since they'll fail anyways.
|
|
+ write.wrote.complete(ConcreteFileIOThread.FAILURE_VALUE); // Hack - However we need to fail the write
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ for (; ; ) {
|
|
+ final long writeCounter;
|
|
+ final NBTTagCompound data;
|
|
+
|
|
+ //noinspection SynchronizationOnLocalVariableOrMethodParameter
|
|
+ synchronized (write) {
|
|
+ writeCounter = write.writeCounter;
|
|
+ data = write.data;
|
|
+ }
|
|
+
|
|
+ boolean failedWrite = false;
|
|
+
|
|
+ try {
|
|
+ this.taskController.writeData(this.x, this.z, data);
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath) thr;
|
|
+ }
|
|
+ LOGGER.fatal("Failed to write chunk data for (" + this.x + "," + this.z + ")", thr);
|
|
+ failedWrite = true;
|
|
+ }
|
|
+
|
|
+ boolean finalFailWrite = failedWrite;
|
|
+ boolean[] returnFailWrite = new boolean[]{false};
|
|
+
|
|
+ ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final Long keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, report this");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, report this");
|
|
+ }
|
|
+ if (finalFailWrite) {
|
|
+ if (valueInMap.inProgressWrite.writeCounter == writeCounter) {
|
|
+ valueInMap.inProgressWrite.writeCounter = -1L;
|
|
+ returnFailWrite[0] = true;
|
|
+ }
|
|
+ // Hack start
|
|
+ valueInMap.inProgressWrite.wrote.complete(ConcreteFileIOThread.FAILURE_VALUE);
|
|
+ return valueInMap;
|
|
+ }
|
|
+ if (valueInMap.inProgressWrite.writeCounter == writeCounter) {
|
|
+ valueInMap.inProgressWrite.wrote.complete(data);
|
|
+ return null;
|
|
+ }
|
|
+ return valueInMap;
|
|
+ // Hack end
|
|
+ });
|
|
+
|
|
+ if (inMap == null || returnFailWrite[0]) {
|
|
+ // write counter matched, so we wrote the most up-to-date pending data, we're done here
|
|
+ // or we failed to write and successfully set the write counter to -1
|
|
+ return; // we're done here
|
|
+ }
|
|
+
|
|
+ // fetch & write new data
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/IOUtil.java b/src/main/java/com/destroystokyo/paper/io/IOUtil.java
|
|
new file mode 100644
|
|
index 0000000000..7898cab62f
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/IOUtil.java
|
|
@@ -0,0 +1,62 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import org.bukkit.Bukkit;
|
|
+
|
|
+public final class IOUtil {
|
|
+
|
|
+ /* Copied from concrete or concurrentutil */
|
|
+
|
|
+ public static long getCoordinateKey(final int x, final int z) {
|
|
+ return ((long) z << 32) | (x & 0xFFFFFFFFL);
|
|
+ }
|
|
+
|
|
+ public static int getCoordinateX(final long key) {
|
|
+ return (int) key;
|
|
+ }
|
|
+
|
|
+ public static int getCoordinateZ(final long key) {
|
|
+ return (int) (key >>> 32);
|
|
+ }
|
|
+
|
|
+ public static int getRegionCoordinate(final int chunkCoordinate) {
|
|
+ return chunkCoordinate >> 5;
|
|
+ }
|
|
+
|
|
+ public static int getChunkInRegion(final int chunkCoordinate) {
|
|
+ return chunkCoordinate & 31;
|
|
+ }
|
|
+
|
|
+ public static String genericToString(final Object object) {
|
|
+ return object == null ? "null" : object.getClass().getName() + ":" + object.toString();
|
|
+ }
|
|
+
|
|
+ public static <T> T notNull(final T obj) {
|
|
+ if (obj == null) {
|
|
+ throw new NullPointerException();
|
|
+ }
|
|
+ return obj;
|
|
+ }
|
|
+
|
|
+ public static <T> T notNull(final T obj, final String msgIfNull) {
|
|
+ if (obj == null) {
|
|
+ throw new NullPointerException(msgIfNull);
|
|
+ }
|
|
+ return obj;
|
|
+ }
|
|
+
|
|
+ public static void arrayBounds(final int off, final int len, final int arrayLength, final String msgPrefix) {
|
|
+ if (off < 0 || len < 0 || (arrayLength - off) < len) {
|
|
+ throw new ArrayIndexOutOfBoundsException(msgPrefix + ": off: " + off + ", len: " + len + ", array length: " + arrayLength);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static int getPriorityForCurrentThread() {
|
|
+ return Bukkit.isPrimaryThread() ? PrioritizedTaskQueue.HIGHEST_PRIORITY : PrioritizedTaskQueue.NORMAL_PRIORITY;
|
|
+ }
|
|
+
|
|
+ @SuppressWarnings("unchecked")
|
|
+ public static <T extends Throwable> void rethrow(final Throwable throwable) throws T {
|
|
+ throw (T) throwable;
|
|
+ }
|
|
+
|
|
+}
|
|
\ No newline at end of file
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
|
|
new file mode 100644
|
|
index 0000000000..3722991e1b
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
|
|
@@ -0,0 +1,262 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.atomic.AtomicInteger;
|
|
+import java.util.concurrent.atomic.AtomicReference;
|
|
+
|
|
+public class PrioritizedTaskQueue<T extends PrioritizedTaskQueue.PrioritizedTask> {
|
|
+
|
|
+ // lower numbers are a higher priority (except < 0)
|
|
+ // higher priorities are always executed before lower priorities
|
|
+
|
|
+ /**
|
|
+ * Priority value indicating the task has completed or is being completed.
|
|
+ */
|
|
+ public static final int COMPLETING_PRIORITY = -1;
|
|
+
|
|
+ /**
|
|
+ * Highest priority, should only be used for main thread tasks or tasks that are blocking the main thread.
|
|
+ */
|
|
+ public static final int HIGHEST_PRIORITY = 0;
|
|
+
|
|
+ /**
|
|
+ * Should be only used in an IO task so that chunk loads do not wait on other IO tasks.
|
|
+ * This only exists because IO tasks are scheduled before chunk load tasks to decrease IO waiting times.
|
|
+ */
|
|
+ public static final int HIGHER_PRIORITY = 1;
|
|
+
|
|
+ /**
|
|
+ * Should be used for scheduling chunk loads/generation that would increase response times to users.
|
|
+ */
|
|
+ public static final int HIGH_PRIORITY = 2;
|
|
+
|
|
+ /**
|
|
+ * Default priority.
|
|
+ */
|
|
+ public static final int NORMAL_PRIORITY = 3;
|
|
+
|
|
+ /**
|
|
+ * Use for tasks not at all critical and can potentially be delayed.
|
|
+ */
|
|
+ public static final int LOW_PRIORITY = 4;
|
|
+
|
|
+ /**
|
|
+ * Use for tasks that should "eventually" execute.
|
|
+ */
|
|
+ public static final int LOWEST_PRIORITY = 5;
|
|
+
|
|
+ private static final int TOTAL_PRIORITIES = 6;
|
|
+
|
|
+ final ConcurrentLinkedQueue<T>[] queues = (ConcurrentLinkedQueue<T>[]) new ConcurrentLinkedQueue[TOTAL_PRIORITIES];
|
|
+
|
|
+ private final AtomicBoolean shutdown = new AtomicBoolean();
|
|
+
|
|
+ {
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ this.queues[i] = new ConcurrentLinkedQueue<>();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether the specified priority is valid
|
|
+ */
|
|
+ public static boolean validPriority(final int priority) {
|
|
+ return priority >= 0 && priority < TOTAL_PRIORITIES;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Queues a task.
|
|
+ *
|
|
+ * @throws IllegalStateException If the task has already been queued. Use {@link PrioritizedTask#raisePriority(int)} to
|
|
+ * raise a task's priority.
|
|
+ * This can also be thrown if the queue has shutdown.
|
|
+ */
|
|
+ public void add(final T task) throws IllegalStateException {
|
|
+ task.onQueue(this);
|
|
+ this.queues[task.getPriority()].add(task);
|
|
+ if (this.shutdown.get()) {
|
|
+ // note: we're not actually sure at this point if our task will go through
|
|
+ throw new IllegalStateException("Queue has shutdown, refusing to execute task " + IOUtil.genericToString(task));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Polls the highest priority task currently available. {@code null} if none.
|
|
+ */
|
|
+ public T poll() {
|
|
+ T task;
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
|
|
+
|
|
+ while ((task = queue.poll()) != null) {
|
|
+ final int prevPriority = task.tryComplete(i);
|
|
+ if (prevPriority != COMPLETING_PRIORITY && prevPriority <= i) {
|
|
+ // if the prev priority was greater-than or equal to our current priority
|
|
+ return task;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Prevent further additions to this queue. Attempts to add after this call has completed (potentially during) will
|
|
+ * result in {@link IllegalStateException} being thrown.
|
|
+ * <p>
|
|
+ * This operation is atomic with respect to other shutdown calls
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * After this call has completed, regardless of return value, this queue will be shutdown.
|
|
+ * </p>
|
|
+ *
|
|
+ * @return {@code true} if the queue was shutdown, {@code false} if it has shut down already
|
|
+ */
|
|
+ public boolean shutdown() {
|
|
+ return this.shutdown.getAndSet(false);
|
|
+ }
|
|
+
|
|
+ public abstract static class PrioritizedTask {
|
|
+
|
|
+ protected final AtomicReference<PrioritizedTaskQueue> queue = new AtomicReference<>();
|
|
+
|
|
+ protected final AtomicInteger priority;
|
|
+
|
|
+ protected PrioritizedTask() {
|
|
+ this(PrioritizedTaskQueue.NORMAL_PRIORITY);
|
|
+ }
|
|
+
|
|
+ protected PrioritizedTask(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.priority = new AtomicInteger(priority);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the current priority. Note that {@link PrioritizedTaskQueue#COMPLETING_PRIORITY} will be returned
|
|
+ * if this task is completing or has completed.
|
|
+ */
|
|
+ public final int getPriority() {
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ final int tryComplete(final int minPriority) {
|
|
+ for (int curr = this.getPriorityVolatile(); ; ) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return COMPLETING_PRIORITY;
|
|
+ }
|
|
+ if (curr > minPriority) {
|
|
+ // curr is lower priority
|
|
+ return curr;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, COMPLETING_PRIORITY))) {
|
|
+ return curr;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Forces this task to be completed.
|
|
+ *
|
|
+ * @return {@code true} if the task was cancelled, {@code false} if the task has already completed or is being completed.
|
|
+ */
|
|
+ public boolean cancel() {
|
|
+ return this.exchangePriorityVolatile(PrioritizedTaskQueue.COMPLETING_PRIORITY) != PrioritizedTaskQueue.COMPLETING_PRIORITY;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Attempts to raise the priority to the priority level specified.
|
|
+ *
|
|
+ * @param priority Priority specified
|
|
+ * @return {@code true} if successful, {@code false} otherwise.
|
|
+ */
|
|
+ public boolean raisePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority");
|
|
+ }
|
|
+
|
|
+ final PrioritizedTaskQueue queue = this.queue.get();
|
|
+
|
|
+ if (queue == null) {
|
|
+ throw new IllegalStateException("Not queued");
|
|
+ }
|
|
+
|
|
+ for (int curr = this.getPriorityVolatile(); ; ) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return false;
|
|
+ }
|
|
+ if (priority >= curr) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority))) {
|
|
+ //noinspection unchecked
|
|
+ queue.queues[priority].add(this); // silently fail on shutdown
|
|
+ return true;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Attempts to set this task's priority level to the level specified.
|
|
+ *
|
|
+ * @param priority Specified priority level.
|
|
+ * @return {@code true} if successful, {@code false} if this task is completing or has completed.
|
|
+ */
|
|
+ public boolean updatePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority");
|
|
+ }
|
|
+
|
|
+ final PrioritizedTaskQueue queue = this.queue.get();
|
|
+
|
|
+ if (queue == null) {
|
|
+ throw new IllegalStateException("Not queued");
|
|
+ }
|
|
+
|
|
+ for (int curr = this.getPriorityVolatile(); ; ) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return false;
|
|
+ }
|
|
+ if (curr == priority) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority))) {
|
|
+ //noinspection unchecked
|
|
+ queue.queues[priority].add(this); // silently fail on shutdown
|
|
+ return true;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ void onQueue(final PrioritizedTaskQueue queue) {
|
|
+ if (this.queue.getAndSet(queue) != null) {
|
|
+ throw new IllegalStateException("Already queued!");
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /* priority */
|
|
+
|
|
+ protected final int getPriorityVolatile() {
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ protected final int compareAndExchangePriorityVolatile(final int expect, final int update) {
|
|
+ if (this.priority.compareAndSet(expect, update)) {
|
|
+ return expect;
|
|
+ }
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ protected final int exchangePriorityVolatile(final int value) {
|
|
+ return this.priority.getAndSet(value);
|
|
+ }
|
|
+ }
|
|
+}
|
|
\ No newline at end of file
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
|
|
new file mode 100644
|
|
index 0000000000..1b64cec885
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
|
|
@@ -0,0 +1,200 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import net.minecraft.server.MinecraftServer;
|
|
+import org.apache.logging.log4j.Logger;
|
|
+
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.locks.LockSupport;
|
|
+
|
|
+public class QueueExecutorThread<T extends PrioritizedTaskQueue.PrioritizedTask> extends Thread {
|
|
+
|
|
+ private static final Logger LOGGER = MinecraftServer.LOGGER;
|
|
+
|
|
+ protected final PrioritizedTaskQueue<T> queue;
|
|
+ protected final long spinWaitTime;
|
|
+
|
|
+ protected volatile boolean closed;
|
|
+ protected final AtomicBoolean parked = new AtomicBoolean();
|
|
+
|
|
+ protected final ConcurrentLinkedQueue<Thread> flushQueue = new ConcurrentLinkedQueue<>();
|
|
+ protected volatile int flushCounter;
|
|
+
|
|
+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue) {
|
|
+ this(queue, (int) (1.e6)); // 1.0ms
|
|
+ }
|
|
+
|
|
+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue, final long spinWaitTime) { // in ms
|
|
+ this.queue = queue;
|
|
+ this.spinWaitTime = spinWaitTime;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final long spinWaitTime = this.spinWaitTime;
|
|
+ main_loop:
|
|
+ for (; ; ) {
|
|
+ this.pollTasks();
|
|
+
|
|
+ // spinwait
|
|
+
|
|
+ final long start = System.nanoTime();
|
|
+
|
|
+ for (; ; ) {
|
|
+ // If we are interrpted for any reason, park() will always return immediately. Clear so that we don't needlessly use cpu in such an event.
|
|
+ Thread.interrupted();
|
|
+ LockSupport.parkNanos("Spinwaiting on tasks", 1000L); // 1us
|
|
+
|
|
+ if (this.pollTasks()) {
|
|
+ continue main_loop;
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return; // we're done
|
|
+ }
|
|
+
|
|
+ if ((System.nanoTime() - start) >= spinWaitTime) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.parked.set(true);
|
|
+ // We need to parse here to avoid a race condition where a thread queues a task before we set parked to true
|
|
+ if (this.pollTasks()) {
|
|
+ this.parked.set(false);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ do {
|
|
+ Thread.interrupted();
|
|
+ LockSupport.park("Waiting on tasks");
|
|
+ } while (this.parked.get());
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected boolean handleClose() {
|
|
+ if (this.closed) {
|
|
+ // at this stage no task may be queued
|
|
+ this.pollTasks(); // this ensures we've emptied the queue
|
|
+ this.handleFlushThreads(true);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ protected boolean pollTasks() {
|
|
+ Runnable task;
|
|
+ boolean ret = false;
|
|
+
|
|
+ while ((task = (Runnable) this.queue.poll()) != null) {
|
|
+ ret = true;
|
|
+ try {
|
|
+ task.run();
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath) throwable;
|
|
+ }
|
|
+ LOGGER.fatal("Exception thrown from prioritized runnable task in thread " + this.getName() + ": " + IOUtil.genericToString(task), throwable);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.handleFlushThreads(false);
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ protected void handleFlushThreads(final boolean shutdown) {
|
|
+ //noinspection NonAtomicOperationOnVolatileField
|
|
+ ++this.flushCounter;
|
|
+
|
|
+ Thread current;
|
|
+
|
|
+ while ((current = this.flushQueue.poll()) != null) {
|
|
+ LockSupport.unpark(current);
|
|
+ }
|
|
+
|
|
+ }
|
|
+
|
|
+ protected void queueTask(final T task) {
|
|
+ this.queue.add(task);
|
|
+ if (this.parked.get() && this.parked.getAndSet(false)) {
|
|
+ LockSupport.unpark(this);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Waits until this thread's queue is empty.
|
|
+ *
|
|
+ * @throws IllegalStateException If the current thread is {@code this} thread.
|
|
+ */
|
|
+ public void flush() {
|
|
+ final Thread currentThread = Thread.currentThread();
|
|
+
|
|
+ if (currentThread == this) {
|
|
+ throw new IllegalStateException("Cannot flush the queue executor thread while on the queue executor thread");
|
|
+ }
|
|
+
|
|
+ // order is important
|
|
+
|
|
+ if (this.closed) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (this.parked.get()) {
|
|
+ return; // no tasks queued
|
|
+ }
|
|
+
|
|
+ int flushCounter = this.flushCounter;
|
|
+
|
|
+ this.flushQueue.add(currentThread);
|
|
+
|
|
+ if (this.closed) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // re-check parked status
|
|
+ if (this.parked.get()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // force a response from the IO thread, we're not sure of its state currently
|
|
+ this.parked.set(false);
|
|
+ LockSupport.unpark(this);
|
|
+
|
|
+ boolean interrupted = false; // preserve interrupted status
|
|
+
|
|
+ while (this.flushCounter == flushCounter) {
|
|
+ interrupted |= Thread.interrupted();
|
|
+ LockSupport.park();
|
|
+ }
|
|
+
|
|
+ if (interrupted) {
|
|
+ Thread.currentThread().interrupt();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Closes this queue executor's queue and optionally waits for it to empty.
|
|
+ * <p>
|
|
+ * If wait is {@code true}, then the queue will be empty by the time this call completes.
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * This function is MT-Safe.
|
|
+ * </p>
|
|
+ *
|
|
+ * @param wait If this call is to wait until the queue is empty
|
|
+ * @return whether this thread shut down the queue
|
|
+ */
|
|
+ public boolean close(final boolean wait) {
|
|
+ boolean ret = this.queue.shutdown();
|
|
+ this.closed = true;
|
|
+ if (wait) {
|
|
+ this.flush();
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+}
|
|
\ No newline at end of file
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
index b46285ecdc..f6a6421140 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
@@ -286,6 +286,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
@Nullable
|
|
@Override
|
|
public IChunkAccess getChunkAt(int i, int j, ChunkStatus chunkstatus, boolean flag) {
|
|
+ final int x = i; final int z = j; // Paper - conflict on variable change
|
|
if (Thread.currentThread() != this.serverThread) {
|
|
return (IChunkAccess) CompletableFuture.supplyAsync(() -> {
|
|
return this.getChunkAt(i, j, chunkstatus, flag);
|
|
@@ -307,6 +308,10 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture = this.getChunkFutureMainThread(i, j, chunkstatus, flag);
|
|
|
|
if (!completablefuture.isDone()) { // Paper
|
|
+ // Paper start - async chunk io
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.bumpPriority(this.world, x, z,
|
|
+ com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGHEST_PRIORITY);
|
|
+ // Paper end
|
|
this.world.timings.chunkAwait.startTiming(); // Paper
|
|
this.serverThreadQueue.awaitTasks(completablefuture::isDone);
|
|
this.world.timings.chunkAwait.stopTiming(); // Paper
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index 0324a90ca5..430cd70cf5 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -764,6 +764,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
this.getUserCache().c(false); // Paper
|
|
}
|
|
// Spigot end
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.close(true); // Paper
|
|
}
|
|
|
|
public String getServerIp() {
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
index a439277813..6ca98b7ad5 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
@@ -57,7 +57,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
private final LightEngineThreaded lightEngine;
|
|
private final IAsyncTaskHandler<Runnable> executor;
|
|
public final ChunkGenerator<?> chunkGenerator;
|
|
- private final Supplier<WorldPersistentData> m;
|
|
+ private final Supplier<WorldPersistentData> m; private final Supplier<WorldPersistentData> getWorldPersistentDataSupplier() { return this.m; } // Paper - OBFHELPER
|
|
private final VillagePlace n;
|
|
public final LongSet unloadQueue;
|
|
private boolean updatingChunksModified;
|
|
@@ -101,7 +101,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getWorldProvider().g(), threadedmailbox2, this.q.a(threadedmailbox2, false));
|
|
this.u = new PlayerChunkMap.a(executor, iasynctaskhandler);
|
|
this.m = supplier;
|
|
- this.n = new VillagePlace(new File(this.x, "poi"), datafixer);
|
|
+ this.n = new VillagePlace(new File(this.x, "poi"), datafixer, this.world); // Paper
|
|
this.setViewDistance(i);
|
|
}
|
|
|
|
@@ -261,6 +261,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
@Override
|
|
public void close() throws IOException {
|
|
this.q.close();
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.flush(); // Paper - Required since we're closing regionfiles in the next line
|
|
this.n.close();
|
|
super.close();
|
|
}
|
|
@@ -308,7 +309,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
shouldSave = ((Chunk) ichunkaccess).lastSaved + world.paperConfig.autoSavePeriod <= world.getTime();
|
|
}
|
|
|
|
- if (shouldSave && this.saveChunk(ichunkaccess)) {
|
|
+ if (shouldSave && this.saveChunk(ichunkaccess, true)) { // Paper - async chunk io
|
|
++savedThisTick;
|
|
playerchunk.m();
|
|
}
|
|
@@ -386,7 +387,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
((Chunk) ichunkaccess).setLoaded(false);
|
|
}
|
|
|
|
- this.saveChunk(ichunkaccess);
|
|
+ this.saveChunk(ichunkaccess, true); // Paper - async chunk io
|
|
if (this.loadedChunks.remove(i) && ichunkaccess instanceof Chunk) {
|
|
Chunk chunk = (Chunk) ichunkaccess;
|
|
|
|
@@ -462,13 +463,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Async chunk io
|
|
+ public NBTTagCompound completeChunkData(NBTTagCompound compound, ChunkCoordIntPair chunkcoordintpair) throws IOException {
|
|
+ return compound == null ? null : this.getChunkData(this.world.getWorldProvider().getDimensionManager(), this.getWorldPersistentDataSupplier(), compound, chunkcoordintpair, this.world);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
private CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> f(ChunkCoordIntPair chunkcoordintpair) {
|
|
- return CompletableFuture.supplyAsync(() -> {
|
|
+ // Paper start - Async chunk io
|
|
+ final java.util.function.BiFunction<com.destroystokyo.paper.io.ConcreteFileIOThread.ChunkData, Throwable, Either<IChunkAccess, PlayerChunk.Failure>> callable = (chunkData, ioThrowable) -> {
|
|
try (Timing ignored = this.world.timings.syncChunkLoadTimer.startTimingIfSync()) { // Paper
|
|
- NBTTagCompound nbttagcompound; // Paper
|
|
- try (Timing ignored2 = this.world.timings.chunkIOStage1.startTimingIfSync()) { // Paper
|
|
- nbttagcompound = this.readChunkData(chunkcoordintpair);
|
|
+ if (ioThrowable != null) {
|
|
+ com.destroystokyo.paper.io.IOUtil.rethrow(ioThrowable);
|
|
}
|
|
+ this.n.loadInData(chunkcoordintpair, chunkData.poiData);
|
|
+ NBTTagCompound nbttagcompound = this.completeChunkData(chunkData.chunkData, chunkcoordintpair);
|
|
+ // Paper end
|
|
|
|
if (nbttagcompound != null) {
|
|
boolean flag = nbttagcompound.hasKeyOfType("Level", 10) && nbttagcompound.getCompound("Level").hasKeyOfType("Status", 8);
|
|
@@ -495,7 +505,24 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
}
|
|
|
|
return Either.left(new ProtoChunk(chunkcoordintpair, ChunkConverter.a, this.world)); // Paper - Anti-Xray
|
|
- }, this.executor);
|
|
+ // Paper start - Async chunk io
|
|
+ };
|
|
+ CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> ret = new CompletableFuture<>();
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.loadChunkDataAsync(this.world, chunkcoordintpair.x, chunkcoordintpair.z,
|
|
+ com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY, (chunkData) -> {
|
|
+ PlayerChunkMap.this.executor.execute(() -> {
|
|
+ Throwable throwable = null;
|
|
+
|
|
+ if (chunkData.chunkData == com.destroystokyo.paper.io.ConcreteFileIOThread.FAILURE_VALUE ||
|
|
+ chunkData.poiData == com.destroystokyo.paper.io.ConcreteFileIOThread.FAILURE_VALUE) {
|
|
+ throwable = new Throwable("See log from the file io thread above");
|
|
+ }
|
|
+
|
|
+ ret.complete(callable.apply(throwable != null ? null : chunkData, throwable));
|
|
+ });
|
|
+ }, true, true, false);
|
|
+ return ret;
|
|
+ // Paper end
|
|
}
|
|
|
|
private CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> b(PlayerChunk playerchunk, ChunkStatus chunkstatus) {
|
|
@@ -701,18 +728,40 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return this.v.get();
|
|
}
|
|
|
|
+ // Paper start - async chunk io
|
|
+ private boolean writeDataAsync(ChunkCoordIntPair chunkPos, NBTTagCompound poiData, NBTTagCompound chunkData, boolean async) {
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.scheduleSave(this.world, chunkPos.x, chunkPos.z,
|
|
+ poiData, chunkData, !async ? com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGHEST_PRIORITY : com.destroystokyo.paper.io.PrioritizedTaskQueue.LOW_PRIORITY);
|
|
+
|
|
+ if (async) {
|
|
+ return true;
|
|
+ }
|
|
+ Boolean successPoi = com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.waitForIOToComplete(this.world, chunkPos.x, chunkPos.z, true, true);
|
|
+ Boolean successChunk = com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.waitForIOToComplete(this.world, chunkPos.x, chunkPos.z, true, false);
|
|
+
|
|
+ if (successPoi == Boolean.FALSE || successChunk == Boolean.FALSE) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ // null indicates no task existed, which means our write completed before we waited on it
|
|
+
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public boolean saveChunk(IChunkAccess ichunkaccess) {
|
|
- this.n.a(ichunkaccess.getPos());
|
|
+ // Paper start - async param
|
|
+ return this.saveChunk(ichunkaccess, false);
|
|
+ }
|
|
+
|
|
+ public boolean saveChunk(IChunkAccess ichunkaccess, boolean async) {
|
|
+ NBTTagCompound poiData = this.getVillagePlace().getData(ichunkaccess.getPos()); // Paper
|
|
+ //this.n.a(ichunkaccess.getPos()); // Delay
|
|
+ // Paper end
|
|
if (!ichunkaccess.isNeedsSaving()) {
|
|
return false;
|
|
} else {
|
|
- try {
|
|
- this.world.checkSession();
|
|
- } catch (ExceptionWorldConflict exceptionworldconflict) {
|
|
- PlayerChunkMap.LOGGER.error("Couldn't save chunk; already in use by another instance of Minecraft?", exceptionworldconflict);
|
|
- com.destroystokyo.paper.exception.ServerInternalException.reportInternalException(exceptionworldconflict); // Paper
|
|
- return false;
|
|
- }
|
|
+ // Paper - The save session check is performed on the IO thread
|
|
|
|
ichunkaccess.setLastSaved(this.world.getTime());
|
|
ichunkaccess.setNeedsSaving(false);
|
|
@@ -724,20 +773,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
|
|
if (chunkstatus.getType() != ChunkStatus.Type.LEVELCHUNK) {
|
|
// Paper start - Optimize save by using status cache
|
|
- ChunkStatus statusOnDisk = this.getChunkStatusOnDisk(chunkcoordintpair);
|
|
+ ChunkStatus statusOnDisk = this.getChunkStatus(chunkcoordintpair, true); // Paper - Async chunk io
|
|
if (statusOnDisk != null && statusOnDisk.getType() == ChunkStatus.Type.LEVELCHUNK) {
|
|
// Paper end
|
|
+ this.writeDataAsync(ichunkaccess.getPos(), poiData, null, async); // Paper - Async chunk io
|
|
return false;
|
|
}
|
|
|
|
if (chunkstatus == ChunkStatus.EMPTY && ichunkaccess.h().values().stream().noneMatch(StructureStart::e)) {
|
|
+ this.writeDataAsync(ichunkaccess.getPos(), poiData, null, async); // Paper - Async chunk io
|
|
return false;
|
|
}
|
|
}
|
|
|
|
nbttagcompound = ChunkRegionLoader.saveChunk(this.world, ichunkaccess);
|
|
- this.write(chunkcoordintpair, nbttagcompound);
|
|
- return true;
|
|
+ return this.writeDataAsync(ichunkaccess.getPos(), poiData, nbttagcompound, async); // Paper - Async chunk io
|
|
+ //return true; // Paper
|
|
} catch (Exception exception) {
|
|
PlayerChunkMap.LOGGER.error("Failed to save chunk {},{}", chunkcoordintpair.x, chunkcoordintpair.z, exception);
|
|
com.destroystokyo.paper.exception.ServerInternalException.reportInternalException(exception); // Paper
|
|
@@ -808,6 +859,62 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return Iterables.unmodifiableIterable(this.visibleChunks.values());
|
|
}
|
|
|
|
+ // Paper start - Asynchronous chunk io
|
|
+ @Nullable
|
|
+ @Override
|
|
+ public NBTTagCompound read(ChunkCoordIntPair chunkcoordintpair) throws IOException {
|
|
+ if (Thread.currentThread() != com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE) {
|
|
+ NBTTagCompound ret = com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE
|
|
+ .loadChunkDataAsyncFuture(this.world, chunkcoordintpair.x, chunkcoordintpair.z, com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread(),
|
|
+ false, true, true).join().chunkData;
|
|
+
|
|
+ if (ret == com.destroystokyo.paper.io.ConcreteFileIOThread.FAILURE_VALUE) {
|
|
+ throw new IOException("See logs for further detail");
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+ return super.read(chunkcoordintpair);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void write(ChunkCoordIntPair chunkcoordintpair, NBTTagCompound nbttagcompound) throws IOException {
|
|
+ if (Thread.currentThread() != com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE) {
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.scheduleSave(
|
|
+ this.world, chunkcoordintpair.x, chunkcoordintpair.z, null, nbttagcompound,
|
|
+ com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread());
|
|
+
|
|
+ Boolean ret = com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.waitForIOToComplete(this.world,
|
|
+ chunkcoordintpair.x, chunkcoordintpair.z, true, false);
|
|
+
|
|
+ if (ret == Boolean.FALSE) {
|
|
+ throw new IOException("See logs for further detail");
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+ super.write(chunkcoordintpair, nbttagcompound);
|
|
+ }
|
|
+
|
|
+ public ChunkStatus getChunkStatus(ChunkCoordIntPair chunkPos, boolean load) throws IOException {
|
|
+ synchronized (this) {
|
|
+ // we enter a synchronized block here so that we do not potentially use a closed regionfile
|
|
+ RegionFile regionFile = this.getRegionFile(chunkPos, false);
|
|
+ ChunkStatus status = regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
|
|
+
|
|
+ if (!load || status != null || !regionFile.chunkExists(chunkPos)) {
|
|
+ return status;
|
|
+ }
|
|
+
|
|
+ // at this stage we need to load chunk data, however it's best we do that outside of the synchronized block
|
|
+ }
|
|
+
|
|
+ NBTTagCompound compound = this.readChunkData(chunkPos);
|
|
+
|
|
+ // In order to avoid a race condition where a regionfile is re-loaded concurrently we directly use the status in
|
|
+ // the returned compound. readChunkData will update the regionfile
|
|
+ return compound == null ? null : ChunkRegionLoader.getStatus(compound);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Nullable
|
|
public NBTTagCompound readChunkData(ChunkCoordIntPair chunkcoordintpair) throws IOException { // Paper - private -> public
|
|
NBTTagCompound nbttagcompound = this.read(chunkcoordintpair);
|
|
@@ -822,7 +929,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return null;
|
|
}
|
|
|
|
- this.updateChunkStatusOnDisk(chunkcoordintpair, nbttagcompound);
|
|
+ synchronized (this) { // Async chunk io - Synchronize so we do not potentially get and use a closed region file
|
|
+ this.getRegionFile(chunkcoordintpair, false).setStatus(chunkcoordintpair.x, chunkcoordintpair.z, ChunkRegionLoader.getStatus(nbttagcompound));
|
|
+ }
|
|
|
|
return nbttagcompound;
|
|
// Paper end
|
|
@@ -1197,6 +1306,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
|
|
}
|
|
|
|
+ public VillagePlace getVillagePlace() { return this.h(); } // Paper - OBFHELPER
|
|
protected VillagePlace h() {
|
|
return this.n;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/RegionFile.java b/src/main/java/net/minecraft/server/RegionFile.java
|
|
index 3e80f6c53e..2f10152404 100644
|
|
--- a/src/main/java/net/minecraft/server/RegionFile.java
|
|
+++ b/src/main/java/net/minecraft/server/RegionFile.java
|
|
@@ -53,6 +53,10 @@ public class RegionFile implements AutoCloseable {
|
|
final int location = this.getChunkLocation(new ChunkCoordIntPair(x, z));
|
|
return this.statuses[location];
|
|
}
|
|
+
|
|
+ public ChunkStatus getStatus(int x, int z, PlayerChunkMap playerChunkMap) throws IOException {
|
|
+ return playerChunkMap.getChunkStatus(new ChunkCoordIntPair(x, z), true);
|
|
+ }
|
|
// Paper end
|
|
|
|
public RegionFile(File file) throws IOException {
|
|
@@ -337,7 +341,7 @@ public class RegionFile implements AutoCloseable {
|
|
this.writeInt(i); // Paper - Avoid 3 io write calls
|
|
}
|
|
|
|
- public void close() throws IOException {
|
|
+ public synchronized void close() throws IOException { // Paper - synchronize
|
|
this.closed = true; // Paper
|
|
this.b.close();
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/RegionFileCache.java b/src/main/java/net/minecraft/server/RegionFileCache.java
|
|
index e0fdf5f90f..d9283b36b6 100644
|
|
--- a/src/main/java/net/minecraft/server/RegionFileCache.java
|
|
+++ b/src/main/java/net/minecraft/server/RegionFileCache.java
|
|
@@ -51,13 +51,13 @@ public abstract class RegionFileCache implements AutoCloseable {
|
|
}
|
|
|
|
// Paper start
|
|
- public RegionFile getRegionFileIfLoaded(ChunkCoordIntPair chunkcoordintpair) {
|
|
+ public synchronized RegionFile getRegionFileIfLoaded(ChunkCoordIntPair chunkcoordintpair) { // Paper - synchronize for async io
|
|
return this.cache.getAndMoveToFirst(ChunkCoordIntPair.pair(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()));
|
|
}
|
|
// Paper end
|
|
|
|
public RegionFile getRegionFile(ChunkCoordIntPair chunkcoordintpair, boolean existingOnly) throws IOException { return this.a(chunkcoordintpair, existingOnly); } // Paper - OBFHELPER
|
|
- private RegionFile a(ChunkCoordIntPair chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit
|
|
+ private synchronized RegionFile a(ChunkCoordIntPair chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit // Paper - synchronize for async io
|
|
long i = ChunkCoordIntPair.pair(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ());
|
|
RegionFile regionfile = (RegionFile) this.cache.getAndMoveToFirst(i);
|
|
|
|
@@ -344,7 +344,7 @@ public abstract class RegionFileCache implements AutoCloseable {
|
|
}
|
|
|
|
// CraftBukkit start
|
|
- public boolean chunkExists(ChunkCoordIntPair pos) throws IOException {
|
|
+ public synchronized boolean chunkExists(ChunkCoordIntPair pos) throws IOException { // Paper - synchronize
|
|
copyIfNeeded(pos.x, pos.z); // Paper
|
|
RegionFile regionfile = a(pos, true);
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/RegionFileSection.java b/src/main/java/net/minecraft/server/RegionFileSection.java
|
|
index a343a7b31d..570b01a6cb 100644
|
|
--- a/src/main/java/net/minecraft/server/RegionFileSection.java
|
|
+++ b/src/main/java/net/minecraft/server/RegionFileSection.java
|
|
@@ -24,7 +24,7 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
|
|
private static final Logger LOGGER = LogManager.getLogger();
|
|
private final Long2ObjectMap<Optional<R>> b = new Long2ObjectOpenHashMap();
|
|
- private final LongLinkedOpenHashSet d = new LongLinkedOpenHashSet();
|
|
+ protected final LongLinkedOpenHashSet d = new LongLinkedOpenHashSet(); // Paper
|
|
private final BiFunction<Runnable, Dynamic<?>, R> e;
|
|
private final Function<Runnable, R> f;
|
|
private final DataFixer g;
|
|
@@ -39,8 +39,8 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
}
|
|
|
|
protected void a(BooleanSupplier booleansupplier) {
|
|
- while (!this.d.isEmpty() && booleansupplier.getAsBoolean()) {
|
|
- ChunkCoordIntPair chunkcoordintpair = SectionPosition.a(this.d.firstLong()).u();
|
|
+ while (!this.d.isEmpty() && booleansupplier.getAsBoolean()) { // Paper - conflict here to avoid obfhelpers
|
|
+ ChunkCoordIntPair chunkcoordintpair = SectionPosition.a(this.d.firstLong()).u(); // Paper - conflict here to avoid obfhelpers
|
|
|
|
this.d(chunkcoordintpair);
|
|
}
|
|
@@ -82,9 +82,9 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
Optional<R> optional = this.d(i);
|
|
|
|
if (optional.isPresent()) {
|
|
- return (MinecraftSerializable) optional.get();
|
|
+ return optional.get(); // Paper - decompile fix
|
|
} else {
|
|
- R r0 = (MinecraftSerializable) this.f.apply(() -> {
|
|
+ R r0 = this.f.apply(() -> { // Paper - decompile fix
|
|
this.a(i);
|
|
});
|
|
|
|
@@ -94,7 +94,13 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
}
|
|
|
|
private void b(ChunkCoordIntPair chunkcoordintpair) {
|
|
- this.a(chunkcoordintpair, DynamicOpsNBT.a, this.c(chunkcoordintpair));
|
|
+ // Paper start - load data in function
|
|
+ this.loadInData(chunkcoordintpair, this.c(chunkcoordintpair));
|
|
+ }
|
|
+
|
|
+ public void loadInData(ChunkCoordIntPair chunkPos, NBTTagCompound compound) {
|
|
+ this.a(chunkPos, DynamicOpsNBT.a, compound);
|
|
+ // Paper end
|
|
}
|
|
|
|
@Nullable
|
|
@@ -123,7 +129,7 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
for (int l = 0; l < 16; ++l) {
|
|
long i1 = SectionPosition.a(chunkcoordintpair, l).v();
|
|
Optional<R> optional = optionaldynamic.get(Integer.toString(l)).get().map((dynamic2) -> {
|
|
- return (MinecraftSerializable) this.e.apply(() -> {
|
|
+ return this.e.apply(() -> { // Paper - decompile fix
|
|
this.a(i1);
|
|
}, dynamic2);
|
|
});
|
|
@@ -142,7 +148,7 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
}
|
|
|
|
private void d(ChunkCoordIntPair chunkcoordintpair) {
|
|
- Dynamic<NBTBase> dynamic = this.a(chunkcoordintpair, DynamicOpsNBT.a);
|
|
+ Dynamic<NBTBase> dynamic = this.a(chunkcoordintpair, DynamicOpsNBT.a); // Paper - conflict here to avoid adding obfhelpers :)
|
|
NBTBase nbtbase = (NBTBase) dynamic.getValue();
|
|
|
|
if (nbtbase instanceof NBTTagCompound) {
|
|
@@ -157,6 +163,20 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
|
|
}
|
|
|
|
+ // Paper start - internal get data function, copied from above
|
|
+ private NBTTagCompound getDataInternal(ChunkCoordIntPair chunkcoordintpair) {
|
|
+ Dynamic<NBTBase> dynamic = this.a(chunkcoordintpair, DynamicOpsNBT.a);
|
|
+ NBTBase nbtbase = (NBTBase) dynamic.getValue();
|
|
+
|
|
+ if (nbtbase instanceof NBTTagCompound) {
|
|
+ return (NBTTagCompound)nbtbase;
|
|
+ } else {
|
|
+ RegionFileSection.LOGGER.error("Expected compound tag, got {}", nbtbase);
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
private <T> Dynamic<T> a(ChunkCoordIntPair chunkcoordintpair, DynamicOps<T> dynamicops) {
|
|
Map<T, T> map = Maps.newHashMap();
|
|
|
|
@@ -193,9 +213,9 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
public void a(ChunkCoordIntPair chunkcoordintpair) {
|
|
if (!this.d.isEmpty()) {
|
|
for (int i = 0; i < 16; ++i) {
|
|
- long j = SectionPosition.a(chunkcoordintpair, i).v();
|
|
+ long j = SectionPosition.a(chunkcoordintpair, i).v(); // Paper - conflict here to avoid obfhelpers
|
|
|
|
- if (this.d.contains(j)) {
|
|
+ if (this.d.contains(j)) { // Paper - conflict here to avoid obfhelpers
|
|
this.d(chunkcoordintpair);
|
|
return;
|
|
}
|
|
@@ -203,4 +223,21 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
|
|
}
|
|
|
|
}
|
|
+
|
|
+ // Paper start - get data function
|
|
+ public NBTTagCompound getData(ChunkCoordIntPair chunkcoordintpair) {
|
|
+ // Note: Copied from above
|
|
+ // This is checking if the data exists, then it builds it later in getDataInternal(ChunkCoordIntPair)
|
|
+ if (!this.d.isEmpty()) {
|
|
+ for (int i = 0; i < 16; ++i) {
|
|
+ long j = SectionPosition.a(chunkcoordintpair, i).v();
|
|
+
|
|
+ if (this.d.contains(j)) {
|
|
+ return this.getDataInternal(chunkcoordintpair);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/VillagePlace.java b/src/main/java/net/minecraft/server/VillagePlace.java
|
|
index 7bc473e1ef..9f4b1b4c49 100644
|
|
--- a/src/main/java/net/minecraft/server/VillagePlace.java
|
|
+++ b/src/main/java/net/minecraft/server/VillagePlace.java
|
|
@@ -20,8 +20,17 @@ public class VillagePlace extends RegionFileSection<VillagePlaceSection> {
|
|
|
|
private final VillagePlace.a a = new VillagePlace.a();
|
|
|
|
+ private final WorldServer world; // Paper
|
|
+
|
|
public VillagePlace(File file, DataFixer datafixer) {
|
|
+ // Paper start
|
|
+ this(file, datafixer, null);
|
|
+ }
|
|
+
|
|
+ public VillagePlace(File file, DataFixer datafixer, WorldServer world) {
|
|
+ // Paper end
|
|
super(file, VillagePlaceSection::new, VillagePlaceSection::new, datafixer, DataFixTypes.POI_CHUNK);
|
|
+ this.world = world; // Paper
|
|
}
|
|
|
|
public void a(BlockPosition blockposition, VillagePlaceType villageplacetype) {
|
|
@@ -128,7 +137,20 @@ public class VillagePlace extends RegionFileSection<VillagePlaceSection> {
|
|
|
|
@Override
|
|
public void a(BooleanSupplier booleansupplier) {
|
|
- super.a(booleansupplier);
|
|
+ // Paper start - async chunk io
|
|
+ if (this.world == null) {
|
|
+ super.a(booleansupplier);
|
|
+ } else {
|
|
+ //super.a(booleansupplier); // re-implement below
|
|
+ while (!((RegionFileSection)this).d.isEmpty() && booleansupplier.getAsBoolean()) {
|
|
+ ChunkCoordIntPair chunkcoordintpair = SectionPosition.a(((RegionFileSection)this).d.firstLong()).u();
|
|
+
|
|
+ NBTTagCompound data = this.getData(chunkcoordintpair);
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.scheduleSave(this.world,
|
|
+ chunkcoordintpair.x, chunkcoordintpair.z, data, null, com.destroystokyo.paper.io.PrioritizedTaskQueue.LOW_PRIORITY);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
this.a.a();
|
|
}
|
|
|
|
@@ -164,7 +186,7 @@ public class VillagePlace extends RegionFileSection<VillagePlaceSection> {
|
|
}
|
|
|
|
private static boolean a(ChunkSection chunksection) {
|
|
- Stream stream = VillagePlaceType.e();
|
|
+ Stream<IBlockData> stream = VillagePlaceType.e(); // Paper - decompile fix
|
|
|
|
chunksection.getClass();
|
|
return stream.anyMatch(chunksection::a);
|
|
@@ -214,6 +236,42 @@ public class VillagePlace extends RegionFileSection<VillagePlaceSection> {
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Asynchronous chunk io
|
|
+ @javax.annotation.Nullable
|
|
+ @Override
|
|
+ public NBTTagCompound read(ChunkCoordIntPair chunkcoordintpair) throws java.io.IOException {
|
|
+ if (this.world != null && Thread.currentThread() != com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE) {
|
|
+ NBTTagCompound ret = com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE
|
|
+ .loadChunkDataAsyncFuture(this.world, chunkcoordintpair.x, chunkcoordintpair.z, com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread(),
|
|
+ true, false, true).join().poiData;
|
|
+
|
|
+ if (ret == com.destroystokyo.paper.io.ConcreteFileIOThread.FAILURE_VALUE) {
|
|
+ throw new java.io.IOException("See logs for further detail");
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+ return super.read(chunkcoordintpair);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void write(ChunkCoordIntPair chunkcoordintpair, NBTTagCompound nbttagcompound) throws java.io.IOException {
|
|
+ if (this.world != null && Thread.currentThread() != com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE) {
|
|
+ com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.scheduleSave(
|
|
+ this.world, chunkcoordintpair.x, chunkcoordintpair.z, nbttagcompound, null,
|
|
+ com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread());
|
|
+
|
|
+ Boolean ret = com.destroystokyo.paper.io.ConcreteFileIOThread.Holder.INSTANCE.waitForIOToComplete(this.world,
|
|
+ chunkcoordintpair.x, chunkcoordintpair.z, true, true);
|
|
+
|
|
+ if (ret == Boolean.FALSE) {
|
|
+ throw new java.io.IOException("See logs for further detail");
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+ super.write(chunkcoordintpair, nbttagcompound);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static enum Occupancy {
|
|
|
|
HAS_SPACE(VillagePlaceRecord::d), IS_OCCUPIED(VillagePlaceRecord::e), ANY((villageplacerecord) -> {
|
|
@@ -222,7 +280,7 @@ public class VillagePlace extends RegionFileSection<VillagePlaceSection> {
|
|
|
|
private final Predicate<? super VillagePlaceRecord> d;
|
|
|
|
- private Occupancy(Predicate predicate) {
|
|
+ private Occupancy(Predicate<? super VillagePlaceRecord> predicate) { // Paper - decompile fix
|
|
this.d = predicate;
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index 47005dcfdc..f0380c5df4 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -75,6 +75,78 @@ public class WorldServer extends World {
|
|
return new Throwable(entity + " Added to world at " + new java.util.Date());
|
|
}
|
|
|
|
+ // Paper start - Asynchronous IO
|
|
+ public final com.destroystokyo.paper.io.ConcreteFileIOThread.ChunkDataController poiDataController = new com.destroystokyo.paper.io.ConcreteFileIOThread.ChunkDataController() {
|
|
+ @Override
|
|
+ public void writeData(int x, int z, NBTTagCompound compound) throws java.io.IOException {
|
|
+ WorldServer.this.getChunkProvider().playerChunkMap.getVillagePlace().write(new ChunkCoordIntPair(x, z), compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public NBTTagCompound readData(int x, int z) throws java.io.IOException {
|
|
+ return WorldServer.this.getChunkProvider().playerChunkMap.getVillagePlace().read(new ChunkCoordIntPair(x, z));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFile(int chunkX, int chunkZ, java.util.function.Function<RegionFile, T> function) {
|
|
+ synchronized (WorldServer.this.getChunkProvider().playerChunkMap.getVillagePlace()) {
|
|
+ RegionFile file;
|
|
+
|
|
+ try {
|
|
+ file = WorldServer.this.getChunkProvider().playerChunkMap.getVillagePlace().getRegionFile(new ChunkCoordIntPair(chunkX, chunkZ), false);
|
|
+ } catch (java.io.IOException ex) {
|
|
+ throw new RuntimeException(ex);
|
|
+ }
|
|
+
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFileIfLoaded(int chunkX, int chunkZ, java.util.function.Function<RegionFile, T> function) {
|
|
+ synchronized (WorldServer.this.getChunkProvider().playerChunkMap.getVillagePlace()) {
|
|
+ RegionFile file = WorldServer.this.getChunkProvider().playerChunkMap.getVillagePlace().getRegionFileIfLoaded(new ChunkCoordIntPair(chunkX, chunkZ));
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+
|
|
+ public final com.destroystokyo.paper.io.ConcreteFileIOThread.ChunkDataController chunkDataController = new com.destroystokyo.paper.io.ConcreteFileIOThread.ChunkDataController() {
|
|
+ @Override
|
|
+ public void writeData(int x, int z, NBTTagCompound compound) throws java.io.IOException {
|
|
+ WorldServer.this.getChunkProvider().playerChunkMap.write(new ChunkCoordIntPair(x, z), compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public NBTTagCompound readData(int x, int z) throws java.io.IOException {
|
|
+ return WorldServer.this.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFile(int chunkX, int chunkZ, java.util.function.Function<RegionFile, T> function) {
|
|
+ synchronized (WorldServer.this.getChunkProvider().playerChunkMap) {
|
|
+ RegionFile file;
|
|
+
|
|
+ try {
|
|
+ file = WorldServer.this.getChunkProvider().playerChunkMap.getRegionFile(new ChunkCoordIntPair(chunkX, chunkZ), false);
|
|
+ } catch (java.io.IOException ex) {
|
|
+ throw new RuntimeException(ex);
|
|
+ }
|
|
+
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFileIfLoaded(int chunkX, int chunkZ, java.util.function.Function<RegionFile, T> function) {
|
|
+ synchronized (WorldServer.this.getChunkProvider().playerChunkMap) {
|
|
+ RegionFile file = WorldServer.this.getChunkProvider().playerChunkMap.getRegionFileIfLoaded(new ChunkCoordIntPair(chunkX, chunkZ));
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+ // Paper end
|
|
+
|
|
// Add env and gen to constructor
|
|
public WorldServer(MinecraftServer minecraftserver, Executor executor, WorldNBTStorage worldnbtstorage, WorldData worlddata, DimensionManager dimensionmanager, GameProfilerFiller gameprofilerfiller, WorldLoadListener worldloadlistener, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
|
|
super(worlddata, dimensionmanager, (world, worldprovider) -> {
|
|
--
|
|
2.20.1
|
|
|