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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@862299b "Downgrade" Vineflower to 1.10.1 release (#10423) PaperMC/Paper@9e886c4 Remove dead code (LegacyResult) (#10411) PaperMC/Paper@3b078f8 Add API for ticking fluids (#10435) PaperMC/Paper@908b814 Fix inventory desync with PlayerLeashEntityEvent (#10436) PaperMC/Paper@3af1346 Allow setting player list name early PaperMC/Paper@a033033 Added chunk view API (#10398) PaperMC/Paper@c5f68ff Add CartographyItemEvent and get/setResult for CartographyInventory (#10396) PaperMC/Paper@fc53ff5 Add Configuration for finding Structures outside World Border (#10437) PaperMC/Paper@a6b6ecd More Raid API (#7537)
28 lines
1003 B
Diff
28 lines
1003 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Sat, 9 Jul 2022 00:57:26 -0500
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Subject: [PATCH] Add local difficulty api
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index e6f66d70d024cf4f0536a5bf8e51bf7b306335df..2d2d8a7494605e465c68b325d3043d334757e9bc 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -4233,6 +4233,16 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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@Nullable
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public DragonBattle getEnderDragonBattle();
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+ // Purpur start
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+ /**
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+ * Gets the local difficulty (based on inhabited time) at a location
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+ *
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+ * @param location Location to check
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+ * @return The local difficulty
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+ */
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+ public float getLocalDifficultyAt(@NotNull Location location);
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+ // Purpur end
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+
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/**
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* Get all {@link FeatureFlag} enabled in this world.
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*
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