Files
Purpur/patches/server/0268-Add-death-screen-API.patch
granny 7377ee97fe Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@862299b "Downgrade" Vineflower to 1.10.1 release (#10423)
PaperMC/Paper@9e886c4 Remove dead code (LegacyResult) (#10411)
PaperMC/Paper@3b078f8 Add API for ticking fluids (#10435)
PaperMC/Paper@908b814 Fix inventory desync with PlayerLeashEntityEvent (#10436)
PaperMC/Paper@3af1346 Allow setting player list name early
PaperMC/Paper@a033033 Added chunk view API (#10398)
PaperMC/Paper@c5f68ff Add CartographyItemEvent and get/setResult for CartographyInventory (#10396)
PaperMC/Paper@fc53ff5 Add Configuration for finding Structures outside World Border (#10437)
PaperMC/Paper@a6b6ecd More Raid API (#7537)
2024-04-21 14:39:56 -07:00

23 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MelnCat <melncatuwu@gmail.com>
Date: Fri, 23 Sep 2022 18:41:05 -0700
Subject: [PATCH] Add death screen API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 9d2b39e871c83ab7af9c2cbde08e560006fcb005..fb2d05e43df3bfb72b1f6e325736dd3cbc6c3096 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3546,5 +3546,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (this.getHandle().connection == null) return;
this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket(new net.minecraft.network.protocol.common.custom.GameTestClearMarkersDebugPayload()));
}
+
+ @Override
+ public void sendDeathScreen(net.kyori.adventure.text.Component message) {
+ if (this.getHandle().connection == null) return;
+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundPlayerCombatKillPacket(getEntityId(), io.papermc.paper.adventure.PaperAdventure.asVanilla(message)));
+ }
// Purpur end
}