Files
Purpur/patches/api/0016-Player-invulnerabilities.patch
jmp 831b8d70df Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
63fe5e4b7 Fix further issues with rgb text pattern matching
89be8185d Don't grab the threads stacktrace when dumping same thread
ca4c781d8 [Auto] Updated Upstream (Bukkit/CraftBukkit)
2021-02-25 13:16:23 -08:00

38 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index e1367ce82aad7e72863538d2de4da4b61f22fad1..05a7ace1a61ff162a4df26bb617663d698303b4b 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2136,5 +2136,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}