Files
Purpur/patches/server/0170-Configurable-mob-blindness.patch
BillyGalbreath 47dc2e92f5 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@55a16d8 Fix Varint21FrameDecoder cached length buf usage
PaperMC/Paper@e6e37ba Add api to resolve components (#7648)
PaperMC/Paper@7168438 [ci skip] Rework workflows to support optional paperclip build (#8583)
PaperMC/Paper@da230d5 More vanilla friendly methods to update trades (#8478)
PaperMC/Paper@8aff07a Add /paper dumplisteners command (#8507)
PaperMC/Paper@b8919a7 pr command action fixes (#8591)
PaperMC/Paper@185fa48 Fix chest relooting mechanics (#8580)
PaperMC/Paper@b4beac0 Fixes potential issues arising from optimizing getPlayerByUUID (#8585)
PaperMC/Paper@f637b1a Fix async entity add due to fungus trees (#7626)
PaperMC/Paper@414ea80 ItemStack damage API (#7801)
PaperMC/Paper@d98c370 Add displayName methods for advancements (#8584)
PaperMC/Paper@44bb599 Add Tick TemporalUnit (#5445)
PaperMC/Paper@9f7eef8 Friction API (#6611)
PaperMC/Paper@4048d3e Allow using degrees for ArmorStand rotations (#7847)
PaperMC/Paper@f59c802 Schoolable Fish API (#7089)
PaperMC/Paper@21b964a Added ability to control player's insomnia and phantoms spawning (#6500)
PaperMC/Paper@f1583fc Add `/paper dumplisteners tofile` and increase detail of command output (#8592)
2022-11-26 18:48:36 -06:00

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3.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Tue, 11 May 2021 21:00:53 -0400
Subject: [PATCH] Configurable mob blindness
Ported from https://github.com/raltsmc/mobblindness
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index cbaf99b4cd7b6d949695b1a66e66f18329e87148..5fd0ec5cff82bff9f44d03dc4d979eabe4c507e2 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1025,6 +1025,17 @@ public abstract class LivingEntity extends Entity {
if (entitytypes == EntityType.SKELETON && itemstack.is(Items.SKELETON_SKULL) || entitytypes == EntityType.ZOMBIE && itemstack.is(Items.ZOMBIE_HEAD) || entitytypes == EntityType.CREEPER && itemstack.is(Items.CREEPER_HEAD)) {
d0 *= 0.5D;
}
+
+ // Purpur start
+ if (entity instanceof LivingEntity entityliving) {
+ if (entityliving.hasEffect(MobEffects.BLINDNESS)) {
+ int amplifier = entityliving.getEffect(MobEffects.BLINDNESS).getAmplifier();
+ for (int i = 0; i < amplifier; i++) {
+ d0 *= this.level.purpurConfig.mobsBlindnessMultiplier;
+ }
+ }
+ }
+ // Purpur end
}
return d0;
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 7c126828d8ce8e988746e06aad41d913985e951e..29fc1c042245c69fbdc4aa282d0f838b8226c9cf 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -135,6 +135,7 @@ public class PurpurWorldConfig {
public boolean persistentDroppableEntityDisplayNames = false;
public boolean projectilesBypassMobGriefing = false;
public boolean tickFluids = true;
+ public double mobsBlindnessMultiplier = 1;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
public double voidDamageHeight = -64.0D;
public double voidDamageDealt = 4.0D;
@@ -155,6 +156,7 @@ public class PurpurWorldConfig {
persistentDroppableEntityDisplayNames = getBoolean("gameplay-mechanics.persistent-droppable-entity-display-names", persistentDroppableEntityDisplayNames);
projectilesBypassMobGriefing = getBoolean("gameplay-mechanics.projectiles-bypass-mob-griefing", projectilesBypassMobGriefing);
tickFluids = getBoolean("gameplay-mechanics.tick-fluids", tickFluids);
+ mobsBlindnessMultiplier = getDouble("gameplay-mechanics.entity-blindness-multiplier", mobsBlindnessMultiplier);
tridentLoyaltyVoidReturnHeight = getDouble("gameplay-mechanics.trident-loyalty-void-return-height", tridentLoyaltyVoidReturnHeight);
voidDamageHeight = getDouble("gameplay-mechanics.void-damage-height", voidDamageHeight);
voidDamageDealt = getDouble("gameplay-mechanics.void-damage-dealt", voidDamageDealt);