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Upstream has released updates that appear to apply and compile correctly Paper Changes: fb36f15d6 Let some more packets be send immediately, closes #4140 (#4896) ede41fe16 Emancipate more features to PlayerHandshakeEvent 3fdeba1f5 [CI-SKIP] [Auto] Rebuild Patches 5fc07bd63 Maded Title-Objects directy sendable to targets e7b9a478e Player Chunk Load/Unload Events 1d0cfc0cc MC-4 Fix item position desync 458db6206 Limit auto recipe packets
36 lines
2.0 KiB
Diff
36 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Tue, 24 Nov 2020 05:32:02 -0600
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Subject: [PATCH] Add configurable snowball damage
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diff --git a/src/main/java/net/minecraft/server/EntitySnowball.java b/src/main/java/net/minecraft/server/EntitySnowball.java
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index 34a5f481e6ed1357861dca15fb4013ec8484a292..d7bab4446a5a8eef98c10b1f6eb89de90365dfeb 100644
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--- a/src/main/java/net/minecraft/server/EntitySnowball.java
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+++ b/src/main/java/net/minecraft/server/EntitySnowball.java
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@@ -29,7 +29,7 @@ public class EntitySnowball extends EntityProjectileThrowable {
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protected void a(MovingObjectPositionEntity movingobjectpositionentity) {
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super.a(movingobjectpositionentity);
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Entity entity = movingobjectpositionentity.getEntity();
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- int i = entity instanceof EntityBlaze ? 3 : 0;
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+ int i = entity.world.purpurConfig.snowballDamage >= 0 ? entity.world.purpurConfig.snowballDamage : entity instanceof EntityBlaze ? 3 : 0; // Purpur
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entity.damageEntity(DamageSource.projectile(this, this.getShooter()), (float) i);
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}
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index d14a4955e5e2fc805b8fb6b46c9750ccc9955df0..effcabfd6b4cfb0ff2bdf058b60923f2162d9ce4 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -196,6 +196,11 @@ public class PurpurWorldConfig {
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witherSkullDespawnRate = getInt("gameplay-mechanics.projectile-despawn-rates.wither_skull", witherSkullDespawnRate);
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}
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+ public int snowballDamage = -1;
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+ private void snowballSettings() {
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+ snowballDamage = getInt("gameplay-mechanics.projectile-damage.snowball", snowballDamage);
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+ }
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+
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public boolean useBetterMending = false;
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public boolean boatEjectPlayersOnLand = false;
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public boolean disableDropsOnCrammingDeath = false;
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