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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7569191 Send disguised chat for vanished players PaperMC/Paper@96fd31b Fix chunk sending when the computed time overflows (#8833) PaperMC/Paper@39aef52 Fix `Tick::addTo`/`::between` causing SOE (#8824) PaperMC/Paper@0c3311c Add Entity Body Yaw API (#8822) PaperMC/Paper@0c9ace8 Add AntiXray layered obfuscation mode (#8799) PaperMC/Paper@5eca964 [ci skip] Rebuild patches
24 lines
1.0 KiB
Diff
24 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 17 Aug 2020 21:50:32 -0500
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Subject: [PATCH] LivingEntity#broadcastItemBreak
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index df181fc97e56fcde382235cb1262d65b9bb9ff85..5957c30607fdb202c5400b6b2513692126fa76b5 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1157,5 +1157,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @param safeFallDistance Safe fall distance
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*/
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void setSafeFallDistance(float safeFallDistance);
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+
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+ /**
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+ * Play item break animation for the item in specified equipment slot
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+ *
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+ * @param slot Equipment slot to play break animation for
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+ */
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+ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
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// Purpur end
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}
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