Files
Purpur/patches/api/0022-LivingEntity-broadcastItemBreak.patch
granny 0090323edb Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7569191 Send disguised chat for vanished players
PaperMC/Paper@96fd31b Fix chunk sending when the computed time overflows (#8833)
PaperMC/Paper@39aef52 Fix `Tick::addTo`/`::between` causing SOE (#8824)
PaperMC/Paper@0c3311c Add Entity Body Yaw API (#8822)
PaperMC/Paper@0c9ace8 Add AntiXray layered obfuscation mode (#8799)
PaperMC/Paper@5eca964 [ci skip] Rebuild patches
2023-02-09 17:55:16 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Mon, 17 Aug 2020 21:50:32 -0500
Subject: [PATCH] LivingEntity#broadcastItemBreak
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index df181fc97e56fcde382235cb1262d65b9bb9ff85..5957c30607fdb202c5400b6b2513692126fa76b5 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1157,5 +1157,12 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param safeFallDistance Safe fall distance
*/
void setSafeFallDistance(float safeFallDistance);
+
+ /**
+ * Play item break animation for the item in specified equipment slot
+ *
+ * @param slot Equipment slot to play break animation for
+ */
+ void broadcastItemBreak(@NotNull org.bukkit.inventory.EquipmentSlot slot);
// Purpur end
}