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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@8dc76e7 [ci skip] Move back more PaperMC/Paper@4803421 Fix Player.setPlayerListOrder to send update to clients (#11729) PaperMC/Paper@b746d9d Add missing UPDATE_HAT and UPDATE_LIST_ORDER to some paper-added functions in ClientboundPlayerInfoUpdatePacket (#11731)
23 lines
1.3 KiB
Diff
23 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MelnCat <melncatuwu@gmail.com>
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Date: Fri, 23 Sep 2022 18:41:05 -0700
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Subject: [PATCH] Add death screen API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index ad24a45fc5b99140d6c28bd6f57016eaaecea110..819323a17e17e4d07f6acafb37ce137204bfadce 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -3652,5 +3652,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (this.getHandle().connection == null) return;
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this.getHandle().connection.send(new net.minecraft.network.protocol.common.ClientboundCustomPayloadPacket(new net.minecraft.network.protocol.common.custom.GameTestClearMarkersDebugPayload()));
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}
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+
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+ @Override
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+ public void sendDeathScreen(net.kyori.adventure.text.Component message) {
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+ if (this.getHandle().connection == null) return;
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+ this.getHandle().connection.send(new net.minecraft.network.protocol.game.ClientboundPlayerCombatKillPacket(getEntityId(), io.papermc.paper.adventure.PaperAdventure.asVanilla(message)));
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+ }
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// Purpur end
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}
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