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https://github.com/PurpurMC/Purpur.git
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Upstream has released updates that appears to apply and compile correctly Paper Changes: a6ac47e5 Fix numerous item duplication issues and teleport issues b7402f11 Add phantom creative and insomniac controls (#3222) 75819fac Fix Potion#toItemStack swapping the extended and upgraded constructor values (#3216)
44 lines
2.3 KiB
Diff
44 lines
2.3 KiB
Diff
From 9fff2923f2cbf3a4d1dc4a5a798fb64955352e1f Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 17 Aug 2019 15:27:09 -0500
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Subject: [PATCH] Add option for zombies targetting turtle eggs
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---
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src/main/java/net/minecraft/server/EntityZombie.java | 2 +-
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src/main/java/net/pl3x/purpur/PurpurWorldConfig.java | 2 ++
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2 files changed, 3 insertions(+), 1 deletion(-)
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 8d1f04415..95ae6f349 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -64,7 +64,7 @@ public class EntityZombie extends EntityMonster {
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@Override
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protected void initPathfinder() {
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this.goalSelector.a(0, new net.pl3x.purpur.pathfinder.PathfinderGoalHasRider(this)); // Purpur
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- this.goalSelector.a(4, new EntityZombie.a(this, 1.0D, 3));
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+ if (world.purpurConfig.zombieTargetTurtleEggs) this.goalSelector.a(4, new EntityZombie.a(this, 1.0D, 3)); // Purpur
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this.goalSelector.a(8, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
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this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this));
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this.targetSelector.a(0, new net.pl3x.purpur.pathfinder.PathfinderGoalHasRider(this)); // Purpur
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index f1ed653b3..114cd3f80 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -806,10 +806,12 @@ public class PurpurWorldConfig {
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public boolean zombieRidable = false;
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public boolean zombieRidableInWater = false;
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public boolean zombieRequireShiftToMount = true;
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+ public boolean zombieTargetTurtleEggs = true;
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private void zombieSettings() {
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zombieRidable = getBoolean("mobs.zombie.ridable", zombieRidable);
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zombieRidableInWater = getBoolean("mobs.zombie.ridable-in-water", zombieRidableInWater);
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zombieRequireShiftToMount = getBoolean("mobs.zombie.require-shift-to-mount", zombieRequireShiftToMount);
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+ zombieTargetTurtleEggs = getBoolean("mobs.zombie.target-turtle-eggs", zombieTargetTurtleEggs);
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}
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public boolean zombieHorseCanSwim = false;
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--
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2.24.0
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