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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@cc491a3 Finish updating chunk system patch PaperMC/Paper@619d7c9 Add in some patches PaperMC/Paper@902691b Apply last patch PaperMC/Paper@efb4197 Fix final compilation issues PaperMC/Paper@57a5924 Fix boot errors PaperMC/Paper@c1def9d Updated Upstream (CraftBukkit/Spigot) PaperMC/Paper@a0a2e72 fix sculk npe PaperMC/Paper@318a08c add missing block entity type to CraftBlockStates PaperMC/Paper@aed9ef0 Update adventure PaperMC/Paper@9d42879 Fix breaking pots throwing exception PaperMC/Paper@59060aa fix some failing tests PaperMC/Paper@e325e37 add missing call to EntityInsideBlockEvent PaperMC/Paper@8ce5219 Fix inconsistent chunk sending with vanilla PaperMC/Paper@04509f0 Fix crash relating to "Already sent chunk" PaperMC/Paper@c9eb393 Updated Upstream (Bukkit) PaperMC/Paper@21f2d15 Avoid duplicate poi entries from the first section (#9235) PaperMC/Paper@3621d76 Fix collision between AABB and a dot (#8733) PaperMC/Paper@ccb194b Move block farther away for Player#setRotation (#8514) PaperMC/Paper@03c3587 fix not editable sign after openSign PaperMC/Paper@6d74ad1 Finish tests & bad calls PaperMC/Paper@e829a9d Fix javadoc PaperMC/Paper@82c6479 Add back Anti-Xray patch (#9283) PaperMC/Paper@0d969f0 comment out update logic from build.gradle.kts PaperMC/Paper@ea9fdc3 Ignore inline definitions of trim material & pattern PaperMC/Paper@9ada4bd Prevent the rcon thread from attempting connections after shutdown PaperMC/Paper@c9e125f Fix setListenerRange for calibrated sculk sensors PaperMC/Paper@9ebf75d fix some more 1.20 tracking issues PaperMC/Paper@f9fc44f add side to PlayerSignCommandPreprocessEvent PaperMC/Paper@4e3febb fix missing trigger entity for xp orb from breeding PaperMC/Paper@4b5f847 Minimise EntityFertilizeEggEvent and add sniffer (#9280)
74 lines
4.4 KiB
Diff
74 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 11 Oct 2019 00:17:39 -0500
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Subject: [PATCH] Alternative Keepalive Handling
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 95578d07025c859ce9b85651d8fd77a79b648266..f45577dd5156c93902744e6914f1d4aff7a2b138 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -263,6 +263,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private long keepAliveTime = Util.getMillis();
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private boolean keepAlivePending;
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private long keepAliveChallenge;
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+ private it.unimi.dsi.fastutil.longs.LongList keepAlives = new it.unimi.dsi.fastutil.longs.LongArrayList(); // Purpur
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// CraftBukkit start - multithreaded fields
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private final AtomicInteger chatSpamTickCount = new AtomicInteger();
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private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
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@@ -415,6 +416,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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long currentTime = Util.getMillis();
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long elapsedTime = currentTime - this.keepAliveTime;
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+ // Purpur start
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+ if (org.purpurmc.purpur.PurpurConfig.useAlternateKeepAlive) {
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+ if (elapsedTime >= 1000L) { // 1 second
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+ if (!processedDisconnect && keepAlives.size() * 1000L >= KEEPALIVE_LIMIT) {
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+ LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName());
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+ disconnect(Component.translatable("disconnect.timeout"), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT);
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+ } else {
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+ keepAliveTime = currentTime; // hijack this field for 1 second intervals
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+ keepAlives.add(currentTime); // currentTime is ID
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+ send(new ClientboundKeepAlivePacket(currentTime));
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+ }
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+ }
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+ } else
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+ // Purpur end
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+
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
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@@ -3487,6 +3503,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
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+ // Purpur start
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+ if (org.purpurmc.purpur.PurpurConfig.useAlternateKeepAlive) {
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+ long id = packet.getId();
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+ if (keepAlives.size() > 0 && keepAlives.contains(id)) {
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+ int ping = (int) (Util.getMillis() - id);
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+ player.latency = (player.latency * 3 + ping) / 4;
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+ keepAlives.clear(); // we got a valid response, lets roll with it and forget the rest
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+ }
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+ } else
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+ // Purpur end
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//PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit // Paper - This shouldn't be on the main thread
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if (this.keepAlivePending && packet.getId() == this.keepAliveChallenge) {
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int i = (int) (Util.getMillis() - this.keepAliveTime);
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurConfig.java b/src/main/java/org/purpurmc/purpur/PurpurConfig.java
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index ebbb60f0ea50b4bfb2eebd3c45efbcce1e986882..2e210ec03710180a7a4af0a3180b6ced7d4744b7 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurConfig.java
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@@ -196,6 +196,11 @@ public class PurpurConfig {
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laggingThreshold = getDouble("settings.lagging-threshold", laggingThreshold);
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}
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+ public static boolean useAlternateKeepAlive = false;
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+ private static void useAlternateKeepAlive() {
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+ useAlternateKeepAlive = getBoolean("settings.use-alternate-keepalive", useAlternateKeepAlive);
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+ }
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+
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public static int barrelRows = 3;
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public static boolean enderChestSixRows = false;
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public static boolean enderChestPermissionRows = false;
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