Files
Purpur/patches/server/0071-Add-option-for-boats-to-eject-players-on-land.patch
BillyGalbreath 1d3f710297 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
840e72091 [CI-SKIP] [Auto] Rebuild Patches
a33232d4a Add beacon activation and deactivation events (#5121)
bc7ea673a Add internal channel initialization listeners (#5557)
b28ad17ac Check for world change in MoveEvent API methods
3095c7592 [Auto] Updated Upstream (CraftBukkit)
f56989c97 Add RespawnFlags to PlayerRespawnEvent (#5533)
7579c2667 Add more API to PlayerMoveEvent (#5553)
2021-04-30 16:18:11 -05:00

38 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 7 Sep 2019 22:47:59 -0500
Subject: [PATCH] Add option for boats to eject players on land
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/EntityBoat.java b/src/main/java/net/minecraft/world/entity/vehicle/EntityBoat.java
index 5e2c13bd6e52ffe182ef034e05ba6fe1cb301005..01839c7319e175477ded7001e00e5937734ff516 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/EntityBoat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/EntityBoat.java
@@ -487,6 +487,7 @@ public class EntityBoat extends Entity {
if (f > 0.0F) {
this.aw = f;
+ if (world.purpurConfig.boatEjectPlayersOnLand) ejectPassengers(); // Purpur
return EntityBoat.EnumStatus.ON_LAND;
} else {
return EntityBoat.EnumStatus.IN_AIR;
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index d9c5f6f90c493dcf13199c488065d9dfbe34525e..f1a5bc297e67129351e4cf72bc67c44f4af64b91 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -146,12 +146,14 @@ public class PurpurWorldConfig {
idleTimeoutUpdateTabList = getBoolean("gameplay-mechanics.player.idle-timeout.update-tab-list", idleTimeoutUpdateTabList);
}
+ public boolean boatEjectPlayersOnLand = false;
public boolean disableDropsOnCrammingDeath = false;
public boolean entitiesPickUpLootBypassMobGriefing = false;
public boolean milkCuresBadOmen = true;
public double tridentLoyaltyVoidReturnHeight = 0.0D;
public double voidDamageHeight = -64.0D;
private void miscGameplayMechanicsSettings() {
+ boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);
disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
entitiesPickUpLootBypassMobGriefing = getBoolean("gameplay-mechanics.entities-pick-up-loot-bypass-mob-griefing", entitiesPickUpLootBypassMobGriefing);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);