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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@9ec7dfc Move invisible setting up to entities (#10346) PaperMC/Paper@b600140 Add methods to change entity physics (#10334)
30 lines
1018 B
Diff
30 lines
1018 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Racci <90304606+DaRacci@users.noreply.github.com>
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Date: Fri, 4 Feb 2022 16:09:47 +1100
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Subject: [PATCH] Fire Immunity API
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 644f58eeef73bab67ab50b16b87e7c2e798ea2c0..c83293ced48a0f43cb9314d306321e26b469f51e 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -1175,5 +1175,18 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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* @return True if in daylight
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*/
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boolean isInDaylight();
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+
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+ /**
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+ * Checks if the entity is fire immune
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+ *
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+ * @return True if fire immune
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+ */
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+ boolean isImmuneToFire();
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+
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+ /**
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+ * Sets if the entity is fire immune
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+ * Set this to null to restore the entity type default
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+ */
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+ void setImmuneToFire(@Nullable Boolean fireImmune);
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// Purpur end
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}
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