Files
Purpur/patches/api/0013-LivingEntity-safeFallDistance.patch
granny cbb7fc002e Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@b9b4c9a Deprecate duplicate API for arrow stuck count (#8829)
PaperMC/Paper@57f1157 Updated Upstream (Bukkit/CraftBukkit) (#8823)
2023-02-08 20:24:09 -08:00

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1.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 5 May 2019 12:58:19 -0500
Subject: [PATCH] LivingEntity safeFallDistance
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 6555397148b84dba7a87cae505544b65452f1742..3aee8f29fece72485eb9ada371d6444633120a53 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1126,4 +1126,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
// Paper end
+
+ // Purpur start
+ /**
+ * Gets the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @return Safe fall distance
+ */
+ float getSafeFallDistance();
+
+ /**
+ * Set the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @param safeFallDistance Safe fall distance
+ */
+ void setSafeFallDistance(float safeFallDistance);
+ // Purpur end
}