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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b9b4c9a Deprecate duplicate API for arrow stuck count (#8829) PaperMC/Paper@57f1157 Updated Upstream (Bukkit/CraftBukkit) (#8823)
32 lines
1.2 KiB
Diff
32 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sun, 5 May 2019 12:58:19 -0500
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Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 6555397148b84dba7a87cae505544b65452f1742..3aee8f29fece72485eb9ada371d6444633120a53 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1126,4 +1126,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void damageItemStack(org.bukkit.inventory.@NotNull EquipmentSlot slot, int amount);
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// Paper end
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+
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+ // Purpur start
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+ /**
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+ * Gets the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @return Safe fall distance
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+ */
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+ float getSafeFallDistance();
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+
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+ /**
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+ * Set the distance (in blocks) this entity can safely fall without taking damage
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+ *
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+ * @param safeFallDistance Safe fall distance
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+ */
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+ void setSafeFallDistance(float safeFallDistance);
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+ // Purpur end
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}
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