Files
Purpur/patches/server/0088-Add-option-for-zombie-villager-transformation-chance.patch
2020-02-02 01:01:03 -06:00

58 lines
3.0 KiB
Diff

From b7b30eb7a910ad16f455fd8071952320f82096ae Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 19 Dec 2019 16:59:46 -0600
Subject: [PATCH] Add option for zombie villager transformation chance
---
.../java/net/minecraft/server/EntityZombie.java | 15 +++++++++++++--
.../java/net/pl3x/purpur/PurpurWorldConfig.java | 9 +++++++++
2 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
index 71124f9f8..78f6c15b9 100644
--- a/src/main/java/net/minecraft/server/EntityZombie.java
+++ b/src/main/java/net/minecraft/server/EntityZombie.java
@@ -458,8 +458,19 @@ public class EntityZombie extends EntityMonster {
@Override
public void b(EntityLiving entityliving) {
super.b(entityliving);
- if ((this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
- if (this.world.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
+ // Purpur start
+ if (entityliving instanceof EntityVillager) {
+ double chance = 0.0D;
+ switch (world.getDifficulty()) {
+ case EASY:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceEasy;
+ case NORMAL:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceNormal;
+ case HARD:
+ chance = world.purpurConfig.zombieVillagerTransformationChanceHard;
+ }
+ if (chance == 0.0D || random.nextDouble() > chance) {
+ // Purpur end
return;
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index f81c0cde3..69b3bef76 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -230,4 +230,13 @@ public class PurpurWorldConfig {
private void zombieHorseSettings() {
zombieHorseSpawnChance = (float) getDouble("mobs.zombie_horse.spawn-chance", zombieHorseSpawnChance);
}
+
+ public double zombieVillagerTransformationChanceEasy = 0.0D;
+ public double zombieVillagerTransformationChanceNormal = 0.5D;
+ public double zombieVillagerTransformationChanceHard = 1.0D;
+ private void zombieVillagerSettings() {
+ zombieVillagerTransformationChanceEasy = getDouble("mobs.zombie-villager.transformation-chance.easy", zombieVillagerTransformationChanceEasy);
+ zombieVillagerTransformationChanceNormal = getDouble("mobs.zombie-villager.transformation-chance.normal", zombieVillagerTransformationChanceNormal);
+ zombieVillagerTransformationChanceHard = getDouble("mobs.zombie-villager.transformation-chance.hard", zombieVillagerTransformationChanceHard);
+ }
}
--
2.24.0