Files
Purpur/patches/server/0142-Config-to-ignore-nearby-mobs-when-sleeping.patch
Krakenied fff2015d52 Updated Upstream (Paper) (#1174)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7b3b593 [ci skip] Update checkout action in workflow (#8510)
PaperMC/Paper@36869cc Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099)
PaperMC/Paper@2432233 Add allow server listing & text filtering client options (#7595)
PaperMC/Paper@954e6f0 Fix a bunch more forceDrops for dropping items (#8095)
PaperMC/Paper@32d95e9 Track projectile source for fireworks from dispensers (#8044)
PaperMC/Paper@0249750 Fix EntityArgument suggestion permissions to align with EntitySelector#checkPermissions (#8511)
PaperMC/Paper@8acb05d Make CommandSyntaxException implement ComponentMessageThrowable (#8513)
PaperMC/Paper@c264018 [ci skip] Undo modification to removed patches in latest commit (#8512)
PaperMC/Paper@304ab35 [ci skip] Remove old todo file
PaperMC/Paper@8a4b752 Fix wrong descriptor in ASMEventExecutorGenerator (#8506)
PaperMC/Paper@b743144 Fix MC-147659 (#8423)
PaperMC/Paper@aaf5e39 Deprecate unused VehicleEntityCollisionEvent methods (#8498)
2022-10-29 22:47:43 -07:00

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Encode42 <me@encode42.dev>
Date: Mon, 8 Mar 2021 16:46:54 -0500
Subject: [PATCH] Config to ignore nearby mobs when sleeping
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 52d0e1b5e461eaf5b1eb412e0adfb52e294af2be..5c094787a446b3947e10c126ef91ad43b78ec99f 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1345,7 +1345,7 @@ public class ServerPlayer extends Player {
return entitymonster.isPreventingPlayerRest(this);
});
- if (!list.isEmpty()) {
+ if (!this.level.purpurConfig.playerSleepNearMonsters && !list.isEmpty()) { // Purpur
return Either.left(Player.BedSleepingProblem.NOT_SAFE);
}
}
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 63434a7e92dbc10ec957bd14a040997e56944f6e..a1ed00066243e86c796acf49ed830b184e4871c5 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -354,6 +354,7 @@ public class PurpurWorldConfig {
public boolean totemOfUndyingWorksInInventory = false;
public boolean playerFixStuckPortal = false;
public boolean creativeOnePunch = false;
+ public boolean playerSleepNearMonsters = false;
private void playerSettings() {
if (PurpurConfig.version < 19) {
boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
@@ -373,6 +374,7 @@ public class PurpurWorldConfig {
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
+ playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
}
private static boolean projectileDespawnRateSettingsMigrated = false;