Files
Purpur/patches/api/0016-Player-invulnerabilities.patch
Encode42 d5d756bc32 Updated Upstream (Paper & Airplane)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@c1b4899 Fix dupe uuid check on entity add (#6735)
PaperMC/Paper@3f043f7 Async catch modifications to critical entity state
PaperMC/Paper@bc43f40 Update jline and TCA (#6829)
PaperMC/Paper@d9e2817 Update paperweight to 1.1.13 (#6866)
PaperMC/Paper@3e310e0 Remove redundant and unneeded repos, reorder repos (#6867)
PaperMC/Paper@485d15f Update paperweight to 1.1.14 (#6868)
PaperMC/Paper@09d50a9 Added missing mappings (#6810)
PaperMC/Paper@0968cdd Move async catches back to where they were (#6869)
PaperMC/Paper@6f71b7c Deduplicate strings in ObfHelper (#6841)
PaperMC/Paper@ada930b Updated Upstream (Bukkit/CraftBukkit) (#6872)
PaperMC/Paper@06d82e0 Cache palette array (#6767)
PaperMC/Paper@70fe58d Expose the potential player cause of a lightning (#6782)
PaperMC/Paper@c20c9d3 Fix CraftNamespacedKey shenanigans (#6825)
PaperMC/Paper@29bb5a9 Add PlayerDeathEvent#getPlayer for clarity (#6859)
PaperMC/Paper@124d079 Fix issues with mob conversion (#6831)
PaperMC/Paper@22b0238 Add API for checking if a zombie has the option to break doors (#6855)
PaperMC/Paper@5af80b0 Add isCollidable methods to various places (#6870)
PaperMC/Paper@32ba088 Fix setPatternColor on tropical fish bucket meta (#6877)
PaperMC/Paper@87121ce Move `getTrackedPlayers` up from Player to Entity (#6569)
PaperMC/Paper@a923e33 Make despawn distance configs per-category, improve per category spawn limit config (#6717)
PaperMC/Paper@3f17694 Goat ram API (#6336)
PaperMC/Paper@cc2ecbc Add Raw Byte Entity Serialization (#6826)

Airplane Changes:
TECHNOVE/Airplane@e47949b Ty Penple <3
TECHNOVE/Airplane@86fee6b Update upstream
2021-11-11 02:03:29 -05:00

38 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 2 May 2020 20:55:31 -0500
Subject: [PATCH] Player invulnerabilities
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index c86ece55ea81d86412e5bb8952e1df265e325845..9bc534cdb64ed772429a32468e9a1fbfda0e93c9 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2318,5 +2318,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
*/
void resetIdleTimer();
+
+ /**
+ * Check if player is invulnerable from recently spawning or accepting a resource pack
+ *
+ * @return True if invulnerable
+ */
+ boolean isSpawnInvulnerable();
+
+ /**
+ * Get invulnerable ticks remaining
+ *
+ * @return Invulnerable ticks
+ */
+ int getSpawnInvulnerableTicks();
+
+ /**
+ * Set invulnerable ticks remaining
+ *
+ * @param invulnerableTicks Invulnerable ticks remaining
+ */
+ void setSpawnInvulnerableTicks(int invulnerableTicks);
// Purpur end
}