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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@f7124df Fix recursive chunk loading in chunk unload event PaperMC/Paper@8b558d9 Apply entity tracker desync patch PaperMC/Paper@a594d18 Fix entities not being visible to clients when teleporting PaperMC/Paper@f250ec0 Increment ChunkHolderManager current tick PaperMC/Paper@7bd22b1 Optimise entity tracker PaperMC/Paper@90ae1dc Port collision optimisation patch from Moonrise PaperMC/Paper@821081d Drop unapplied patches PaperMC/Paper@1d0fcb5 Port lag compensation patch PaperMC/Paper@0e02aa5 Port watchdog detail patch PaperMC/Paper@c6e9579 Fix explosions calculation getting stuck (#11061) PaperMC/Paper@2773dc4 Add light block to indestructible block list PaperMC/Paper@70ff1ec Only skip damage tick if damage is unmodified zero (#11058)
128 KiB
128 KiB