Files
Purpur/patches/server/0199-Add-config-change-multiplier-critical-damage-value.patch
2021-06-21 18:02:46 -05:00

40 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctaEnkoda <bierquejason@gmail.com>
Date: Mon, 17 May 2021 02:40:13 +0200
Subject: [PATCH] Add config change multiplier critical damage value
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index dc5ce9a61a20870f4321412ea1e78cc4aa340f97..18f198fb410b579390fc93c848fda34b407b39b4 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1254,7 +1254,7 @@ public abstract class Player extends LivingEntity {
flag2 = flag2 && !this.isSprinting();
if (flag2) {
this.isCritical = true; // Purpur
- f *= 1.5F;
+ f *= this.level.purpurConfig.playerCriticalDamageMultiplier; // Purpur
}
f += f1;
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 862ce1c1fa39d8ed68bc7fdabd2d092aa1f95719..9198629e35b60e84f3c1382ee2e51e2d843c4465 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -311,6 +311,7 @@ public class PurpurWorldConfig {
public boolean creativeOnePunch = false;
public boolean playerSleepNearMonsters = false;
public boolean playersSkipNight = true;
+ public double playerCriticalDamageMultiplier = 1.5D;
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -326,6 +327,7 @@ public class PurpurWorldConfig {
creativeOnePunch = getBoolean("gameplay-mechanics.player.one-punch-in-creative", creativeOnePunch);
playerSleepNearMonsters = getBoolean("gameplay-mechanics.player.sleep-ignore-nearby-mobs", playerSleepNearMonsters);
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
+ playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
}
public int snowballDamage = -1;