Files
Purpur/patches/server/0092-Infinity-bow-settings.patch
2024-05-08 01:03:10 -07:00

70 lines
4.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 4 Oct 2020 19:08:53 -0500
Subject: [PATCH] Infinity bow settings
diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java
index 5ca843df5b4caa668953e5e36a9b20fabeb35046..abe6da2d70e8080461f70014757c1e1b5878bbf7 100644
--- a/src/main/java/net/minecraft/world/item/BowItem.java
+++ b/src/main/java/net/minecraft/world/item/BowItem.java
@@ -81,7 +81,7 @@ public class BowItem extends ProjectileWeaponItem {
public InteractionResultHolder<ItemStack> use(Level world, Player user, InteractionHand hand) {
ItemStack itemStack = user.getItemInHand(hand);
boolean bl = !user.getProjectile(itemStack).isEmpty();
- if (!user.hasInfiniteMaterials() && !bl) {
+ if (!(world.purpurConfig.infinityWorksWithoutArrows && net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(net.minecraft.world.item.enchantment.Enchantments.INFINITY, itemStack) > 0) && !user.hasInfiniteMaterials() && !bl) { // Purpur
return InteractionResultHolder.fail(itemStack);
} else {
user.startUsingItem(hand);
diff --git a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
index d27e83c08c45b8514207f26e48ceb1a91ded94be..d6d91de1639a180eb39bb85ac825e992c477d0f9 100644
--- a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
+++ b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
@@ -135,7 +135,13 @@ public abstract class ProjectileWeaponItem extends Item {
}
protected static boolean hasInfiniteArrows(ItemStack weaponStack, ItemStack projectileStack, boolean creative) {
- return creative || projectileStack.is(Items.ARROW) && EnchantmentHelper.getItemEnchantmentLevel(Enchantments.INFINITY, weaponStack) > 0;
+ // Purpur start
+ return hasInfiniteArrows(weaponStack, projectileStack, creative, null);
+ }
+ protected static boolean hasInfiniteArrows(ItemStack weaponStack, ItemStack projectileStack, boolean creative, @javax.annotation.Nullable Level level) {
+ boolean canBeInfinity = level == null ? projectileStack.is(Items.ARROW) : ((projectileStack.is(Items.ARROW) && level.purpurConfig.infinityWorksWithNormalArrows) || (projectileStack.is(Items.TIPPED_ARROW) && level.purpurConfig.infinityWorksWithTippedArrows) || (projectileStack.is(Items.SPECTRAL_ARROW) && level.purpurConfig.infinityWorksWithSpectralArrows));
+ return creative || canBeInfinity && EnchantmentHelper.getItemEnchantmentLevel(Enchantments.INFINITY, weaponStack) > 0;
+ // Purpur end
}
protected static List<ItemStack> draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter) {
@@ -161,7 +167,7 @@ public abstract class ProjectileWeaponItem extends Item {
}
protected static ItemStack useAmmo(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter, boolean multishot) {
- boolean flag1 = !multishot && !ProjectileWeaponItem.hasInfiniteArrows(weaponStack, projectileStack, shooter.hasInfiniteMaterials());
+ boolean flag1 = !multishot && !ProjectileWeaponItem.hasInfiniteArrows(weaponStack, projectileStack, shooter.hasInfiniteMaterials(), shooter.level()); // Purpur
ItemStack itemstack2;
if (!flag1) {
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 636f1a2962ee48a42a644b241569f08e7d57097c..b66182a7b52d16aac78b61cd9c077236a2abbe33 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -140,6 +140,17 @@ public class PurpurWorldConfig {
entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
}
+ public boolean infinityWorksWithoutArrows = false;
+ public boolean infinityWorksWithNormalArrows = true;
+ public boolean infinityWorksWithSpectralArrows = false;
+ public boolean infinityWorksWithTippedArrows = false;
+ private void infinityArrowsSettings() {
+ infinityWorksWithoutArrows = getBoolean("gameplay-mechanics.infinity-bow.works-without-arrows", infinityWorksWithoutArrows);
+ infinityWorksWithNormalArrows = getBoolean("gameplay-mechanics.infinity-bow.normal-arrows", infinityWorksWithNormalArrows);
+ infinityWorksWithSpectralArrows = getBoolean("gameplay-mechanics.infinity-bow.spectral-arrows", infinityWorksWithSpectralArrows);
+ infinityWorksWithTippedArrows = getBoolean("gameplay-mechanics.infinity-bow.tipped-arrows", infinityWorksWithTippedArrows);
+ }
+
public List<Item> itemImmuneToCactus = new ArrayList<>();
public List<Item> itemImmuneToExplosion = new ArrayList<>();
public List<Item> itemImmuneToFire = new ArrayList<>();