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https://github.com/PurpurMC/Purpur.git
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fix bows shooting infinite arrows
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@@ -5,27 +5,46 @@ Subject: [PATCH] Infinity bow settings
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diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java
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index 5ca843df5b4caa668953e5e36a9b20fabeb35046..4ae6b98b6a0d41e949b055f0678200a672a1df38 100644
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index 5ca843df5b4caa668953e5e36a9b20fabeb35046..abe6da2d70e8080461f70014757c1e1b5878bbf7 100644
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--- a/src/main/java/net/minecraft/world/item/BowItem.java
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+++ b/src/main/java/net/minecraft/world/item/BowItem.java
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@@ -29,7 +29,7 @@ public class BowItem extends ProjectileWeaponItem {
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int i = this.getUseDuration(stack) - remainingUseTicks;
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float f = getPowerForTime(i);
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if (!((double)f < 0.1)) {
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- List<ItemStack> list = draw(stack, itemStack, player);
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+ List<ItemStack> list = draw(stack, itemStack, player, !((itemStack.is(Items.ARROW) && world.purpurConfig.infinityWorksWithNormalArrows) || (itemStack.is(Items.TIPPED_ARROW) && world.purpurConfig.infinityWorksWithTippedArrows) || (itemStack.is(Items.SPECTRAL_ARROW) && world.purpurConfig.infinityWorksWithSpectralArrows)));
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if (!world.isClientSide() && !list.isEmpty()) {
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this.shoot(world, player, player.getUsedItemHand(), stack, list, f * 3.0F, 1.0F, f == 1.0F, null);
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}
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@@ -81,7 +81,7 @@ public class BowItem extends ProjectileWeaponItem {
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public InteractionResultHolder<ItemStack> use(Level world, Player user, InteractionHand hand) {
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ItemStack itemStack = user.getItemInHand(hand);
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boolean bl = !user.getProjectile(itemStack).isEmpty();
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- if (!user.hasInfiniteMaterials() && !bl) {
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+ if (!(world.purpurConfig.infinityWorksWithoutArrows && net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(net.minecraft.world.item.enchantment.Enchantments.INFINITY, itemStack) > 0) && !user.hasInfiniteMaterials() && !bl) {
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+ if (!(world.purpurConfig.infinityWorksWithoutArrows && net.minecraft.world.item.enchantment.EnchantmentHelper.getItemEnchantmentLevel(net.minecraft.world.item.enchantment.Enchantments.INFINITY, itemStack) > 0) && !user.hasInfiniteMaterials() && !bl) { // Purpur
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return InteractionResultHolder.fail(itemStack);
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} else {
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user.startUsingItem(hand);
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diff --git a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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index d27e83c08c45b8514207f26e48ceb1a91ded94be..d6d91de1639a180eb39bb85ac825e992c477d0f9 100644
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--- a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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+++ b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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@@ -135,7 +135,13 @@ public abstract class ProjectileWeaponItem extends Item {
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}
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protected static boolean hasInfiniteArrows(ItemStack weaponStack, ItemStack projectileStack, boolean creative) {
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- return creative || projectileStack.is(Items.ARROW) && EnchantmentHelper.getItemEnchantmentLevel(Enchantments.INFINITY, weaponStack) > 0;
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+ // Purpur start
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+ return hasInfiniteArrows(weaponStack, projectileStack, creative, null);
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+ }
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+ protected static boolean hasInfiniteArrows(ItemStack weaponStack, ItemStack projectileStack, boolean creative, @javax.annotation.Nullable Level level) {
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+ boolean canBeInfinity = level == null ? projectileStack.is(Items.ARROW) : ((projectileStack.is(Items.ARROW) && level.purpurConfig.infinityWorksWithNormalArrows) || (projectileStack.is(Items.TIPPED_ARROW) && level.purpurConfig.infinityWorksWithTippedArrows) || (projectileStack.is(Items.SPECTRAL_ARROW) && level.purpurConfig.infinityWorksWithSpectralArrows));
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+ return creative || canBeInfinity && EnchantmentHelper.getItemEnchantmentLevel(Enchantments.INFINITY, weaponStack) > 0;
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+ // Purpur end
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}
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protected static List<ItemStack> draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter) {
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@@ -161,7 +167,7 @@ public abstract class ProjectileWeaponItem extends Item {
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}
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protected static ItemStack useAmmo(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter, boolean multishot) {
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- boolean flag1 = !multishot && !ProjectileWeaponItem.hasInfiniteArrows(weaponStack, projectileStack, shooter.hasInfiniteMaterials());
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+ boolean flag1 = !multishot && !ProjectileWeaponItem.hasInfiniteArrows(weaponStack, projectileStack, shooter.hasInfiniteMaterials(), shooter.level()); // Purpur
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ItemStack itemstack2;
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if (!flag1) {
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 636f1a2962ee48a42a644b241569f08e7d57097c..b66182a7b52d16aac78b61cd9c077236a2abbe33 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -5,12 +5,12 @@ Subject: [PATCH] Projectile offset config
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diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java
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index 4ae6b98b6a0d41e949b055f0678200a672a1df38..ff39d3614f360918d74b54b817bc227f89d34c9c 100644
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index abe6da2d70e8080461f70014757c1e1b5878bbf7..8bca38ec152f9612298bf6b3e10e7e0566ec3b78 100644
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--- a/src/main/java/net/minecraft/world/item/BowItem.java
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+++ b/src/main/java/net/minecraft/world/item/BowItem.java
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@@ -31,7 +31,7 @@ public class BowItem extends ProjectileWeaponItem {
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if (!((double)f < 0.1)) {
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List<ItemStack> list = draw(stack, itemStack, player, !((itemStack.is(Items.ARROW) && world.purpurConfig.infinityWorksWithNormalArrows) || (itemStack.is(Items.TIPPED_ARROW) && world.purpurConfig.infinityWorksWithTippedArrows) || (itemStack.is(Items.SPECTRAL_ARROW) && world.purpurConfig.infinityWorksWithSpectralArrows)));
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List<ItemStack> list = draw(stack, itemStack, player);
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if (!world.isClientSide() && !list.isEmpty()) {
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- this.shoot(world, player, player.getUsedItemHand(), stack, list, f * 3.0F, 1.0F, f == 1.0F, null);
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+ this.shoot(world, player, player.getUsedItemHand(), stack, list, f * 3.0F, (float) world.purpurConfig.bowProjectileOffset, f == 1.0F, null); // Purpur
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