Files
Purpur/patches/server/0072-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch
William Blake Galbreath 84e7469798 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
4a97a7ca Add option to disable pillager patrols (#2626)
23e53aab Backport MC-160177 fix from 1.15 (#2702)
45089d59 Update upstream CB
761c24fa Fix stuck in sneak when changing worlds (MC-10657) (#2627)
2019-11-24 14:01:05 -06:00

55 lines
2.5 KiB
Diff

From 4400fecb0d24cda272bc41114a905dcde070624f Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 19 Oct 2019 01:42:50 -0500
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
---
src/main/java/net/minecraft/server/World.java | 3 +++
src/main/java/org/bukkit/craftbukkit/CraftWorld.java | 12 ++++++++----
2 files changed, 11 insertions(+), 4 deletions(-)
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 3658a799a7..ae6ed98ed9 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1458,8 +1458,11 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
return blockposition;
}
+ public void setSpawn(BlockPosition blockposition) { v(blockposition); } // Purpur - OBFHELPER
public void a_(BlockPosition blockposition) {
+ BlockPosition prevPos = getSpawn(); // Purpur
this.worldData.setSpawn(blockposition);
+ new org.bukkit.event.world.SpawnChangeEvent(world, MCUtil.toLocation(this, prevPos)).callEvent(); // Purpur
}
public boolean a(EntityHuman entityhuman, BlockPosition blockposition) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index d4db567205..b94882b198 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -379,12 +379,16 @@ public class CraftWorld implements World {
@Override
public boolean setSpawnLocation(int x, int y, int z) {
try {
- Location previousLocation = getSpawnLocation();
- world.worldData.setSpawn(new BlockPosition(x, y, z));
+ // Purpur start - move to World#setSpawn()
+ //Location previousLocation = getSpawnLocation();
+ //world.worldData.setSpawn(new BlockPosition(x, y, z));
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- server.getPluginManager().callEvent(event);
+ //SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ //server.getPluginManager().callEvent(event);
+
+ world.setSpawn(new BlockPosition(x, y, z));
+ // Purpur end
return true;
} catch (Exception e) {
--
2.24.0.rc1