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leaving some debug in as I'm still working on this, TODO: some registries are now 1:1 with what is sended, however, there is some restructing here as the code doesn't reflect some caveats of how this information is populated, i.e. fields which where said to not be nullable are actually in fact nullable, AND, this matters, at least if we wanna ensure that what we send is what we got Needs some moving stuff around to factor the above in, overlay section needs dealing with currently breaks chatting, chances are the registry repopulation is bork somewhere
6.5 KiB
6.5 KiB