7 Commits

Author SHA1 Message Date
William Blake Galbreath
6db6aae624 Updated Upstream (Paper & Tuinity)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
f65f95ce3 Do not let the server load chunks from newer versions
1799ef140 Apply 1.16's light optimizations to 1.15.2 too
5a28de666 Further optimize chunk light prioritization
4e364423e Fix deadlock issue with watchdog stopping
82e048ebc Remove ability to disable async chunks unless single core cpu
b317f0dc4 [1.15] Fix off by one error for scheduling block ticks (#4013)
51741a180 [1.15] Tighten logic for handling target tick times in tick scheduler (#4011)
5657364b4 Fix Light Prioritization Issues
013374629 Fix AdvancementDataPlayer leak due from quitting early in login
74231d422 [1.15] Move range check for block placing up (#3918)
48ea17fa1 Optimize the advancement data player iteration to be O(N) rather than O(N^2)
be4d74d93 Fix Explosion location - Fixes #3574
31e5f6688 [1.15] Optimize NetworkManager exception handling (#3820)
2248fffcd Clean up duplicated GameProfile Properties
49491f32d Fix Player Profile textures being duplicated - Fixes #3667
3fc989992 [1.15] Fix MobGoals#getAllGoals not actually returning all goals (#3671)
1d1c0561f Manually inline PooledBlockPosition#d(int, int, int)
5fc45f4db Revert recent changes around player skulls using user cache

Tuinity Changes:
5794d12 Fix up lock handling for UserCache
2020-08-16 10:19:54 -05:00
William Blake Galbreath
05a85435d2 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
70df8f27 Add PrepareGrindstoneEvent
24b2f54b Fix Player skulls for offline mode servers
ce270e14 Updated Upstream (Bukkit/CraftBukkit/Spigot)
c4ada0e1 Fix many chunk loading issues
37b244b5 Fix not running level updates for light if no pre/post task
e6142995 Add and implement PlayerRecipeBookClickEvent (#3351)
9bb4e930 Fix piston dupe patch creating ghost blocks (#3603)
2020-06-23 14:20:44 -05:00
William Blake Galbreath
ed7b2022b7 Bringing back Tuinity! \o/ 2020-06-20 20:40:30 -05:00
William Blake Galbreath
8ec7d99ec0 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
a6ac47e5 Fix numerous item duplication issues and teleport issues
b7402f11 Add phantom creative and insomniac controls (#3222)
75819fac Fix Potion#toItemStack swapping the extended and upgraded constructor values (#3216)
2020-04-25 15:48:09 -05:00
William Blake Galbreath
d085a5b222 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
cb15cfa4 Improve Async Login so pending connections dont get exposed
f275e9cb Optimize Hoppers - Major Boost - Got2GoFast!
0106485c Improvements to watchdog changes
65934b1f Fix build for last commit. 5am commits are great
3f436029 Don't process watchdog until server has fully started and ticked.
938bd972 Don't fire BlockFade on worldgen threads - Fixes #3208
509a828e Fix loading spawn chunks when async chunks is off
8a91bfd2 Improvements to async login
bf698865 Revert "Re-track players that dismount from other players"
82b98418 Fix some issues with async login as well another source of sync loads
aa241d2b Allow multiple callbacks to schedule for Callback Executor
a2064a41 Add PlayerAttackEntityCooldownResetEvent This event is called when processing a player's attack on an entity right before their attack strength cd is reset, there are no existing events that fire within this period of time so it was impossible to capture the players attack strength via API prior to this commit.
f48d4299 Allow sleeping players to float
eeb2f67d Fix Bed respawn deviating too far from vanilla (#3195)
68a7b9fe Move player to spawn point if spawn in unloaded world
2020-04-24 08:22:02 -05:00
William Blake Galbreath
b6d5b8200e Make purpur.lang reloadable with 2020-04-12 16:39:52 -05:00
William Blake Galbreath
193c511fce Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
a4f066cc Fix method profiler inbalance introduced in a2a9ffe (#3132)
c65dcad3 Don't delay chunk unloads during entity ticking
bc17ce69 Delay unsafe actions until after entity ticking is done - Fixes #3114
5553e6b3 Disable Sync Events firing Async errors during shutdown
e12c51d9 Use better variable for isStopping() API
586ee2bb Remove patch for MC-111480, fixed in 1.14
09a94215 Remove streams from Mob AI System
bb5c294e Fix Disabling Asynchronous Chunks
089d8356 Implement Chunk Priority / Urgency System for World Gen
fce69af7 Use dedicated thread for main thread blocking chunk loads
588b62e4 Add tick times API and /mspt command (#3102)
11de41c7 Add API MinecraftServer#isStopping (#3129)
942ff3c2 My patches are under MIT (#3130)
2020-04-12 03:45:54 -05:00